2020 marks the 6th anniversary for Wanderer. This deck had brought me much joy over the years and it just keeps getting better and better. This deck is designed around my two favorite things in magic: ramp and card draw. The idea is to mulligan aggressively, look for hands that generate at least 3 mana on turn 1. Ramp and then refill my hand with draw sevens. From there it's a roller coaster of wild magic slinging and absolute bliss until the end of the game.

Tips if you plan to try out this deck for yourself: You only need 1 life to win, so don't be afraid to take damage/pay life when you try this out. Depending on how aggressive your playstyle is, you can loose up to 25 life by turn two. It may sound crazy, but in reality you are so far ahead at that point, you are essentially playing an entirely different game of Magic.

Mulligan will always favor this deck. If you think the hand is not that juicy, just mulligan it away. There are so many ways to generate card advantage in this deck, even if you go down to 4 cards you can still reliably get back and pull ahead.

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Casual

94% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

50 - 0 Rares

12 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.39
Tokens Beast 3/3 G, Bird 2/2 U, Copy Clone, Elemental 5/3 G, Elk 3/3 G, Emblem Dack Fayden, Emblem Jace, Vryn's Prodigy, Emblem Teferi, Temporal Archmage, Food
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