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Maelstrom Wanderer, did I win yet?

Commander / EDH* RUG (Temur)

HeavenlyAxe


Hey everyone, hope you like the deck! This is a semi-competitive Maelstrom build leaning more to interactive game then straight "I WIN". Give it a good ole +1 if you do.

Some history: Maelstrom Wanderer was my first ever "competitive deck". I was playing at a local game store with some of the best players in the area (though I didn't know that at the time) and usually getting my butt kicked. I had a re-tooled Oloro deck built to steal others players stuff, and I could usually do ok in games but was never the threat. Then as fate would have it the owner allowed me to buy a store made deck (mostly just stuff they had lying around) and pay in payments. This deck was Maelstrom Wanderer.

I immediately began making cuts and edits as I played it over the next few months, and it quickly become one of the best decks around...because well Maelstrom...

Since then the deck has had many cuts and edits and honestly for a long while I lost the joy of playing the deck because it was just ramp/win every game, and games with it were stale and predictable.

The current version though is a blast to pilot. It is still ramp/win but it is also built in such a way as to give the pilot a ton of control. It has many ways to shape the top of the deck and multiple ramp options as well as great plays from the hand. Its not disorganized jank. It's organized chaos with a few of my favorite cards thrown in for fun. Check it out and let me know what you think.

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Casual

98% Competitive

Revision 8 See all

(1 month ago)

-1 Mana Crypt main
+1 Palinchron main
Date added 7 years
Last updated 4 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

47 - 0 Rares

12 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.52
Tokens Copy Clone, Elephant 3-3 G, Emblem Chandra, Torch of Defiance, Emblem Dack Fayden
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