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I've been tinkering with a Homarid Spawning Bed deck for awhile - trying to take advantage of Evoke abilities and then sacing to the Bed Subtlety, AEthersnipe, cheating into play higher mana cost creatures like Scornful Egotist through Morph or Viscerid Deepwalker through low Suspend costs or using Proteus Staff to pull creatures out by sacing a token.

End game strategies rely on Deepchannel Mentor and Eldrazi Monument for an army of indestructible flyers or even better is Day of the Dragons.

I feel like card draw should be OK with Mulldrifter and Nevermaker but ramp is slow and I'm not sure Commandeer and Stolen by the Fae are enough to keep me alive in the multiplayer environment I usually play in (Proteus Staff may also help by being able to get rid of problematic creatures and Cytoplast Manipulator can help me steal creatures even if I can't sac them (i.e. not blue)).

Thoughts on how to make this deck be faster or with a more powerful ramp would be helpful and appreciated. My group disallows infinite combos and frowns on lock outs but anything within Legacy is game.

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Casual

98% Competitive

Top Ranked
Date added 2 years
Last updated 2 years
Legality

This deck is Legacy legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

12 - 0 Uncommons

8 - 0 Commons

Cards 62
Avg. CMC 5.00
Tokens 1/1 U Creature Camarid, Dragon 5/5 R, Faerie 1/1 U, Morph 2/2 C
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