Mana Flooding is a good thing?!?!?!
Commander / EDH
SCORE: 98 | 79 COMMENTS | 19209 VIEWS | IN 33 FOLDERS
What do you think of Uro in this deck? Considering adding him to mine. Maybe replace Wayward Swordtooth?
May 17, 2020 6:29 p.m.
12_dwarfs I originally had Tireless Tracker in here but I actually replaced him with a copy of Oko.
May 27, 2020 11:02 p.m.
Fotus_Konig says... #4
I don't know how focused you are on the lifegain aspect of your commander, but have you thought about the new Aesi, Tyrant of Gyre Strait from CMR as a replacement?
December 4, 2020 2:41 p.m.
Fotus_Konig I actually haven't been keeping up with the new set releases lately, so I didn't know this card existed until you brought it up. My deck isn't necessarily super focused on lifegain like a mono-white deck could be; but the lifegain Tatyova provides does massively help when fueling Aetherflux Reservoir as a win condition.
My first impression of Aesi just from looking at him is that he's definitely got a good ability and better stats; but the faster you can power out your commander, the better the deck fares in games; and it would obviously be harder to get out a 6CMC commander. I can get Tatyova out as early as turn 2 with a good hand which might not be possible with Aesi. I think he'd definitely be worth trying out in the 99, but 6CMC does put him higher on the mana curve in my deck, which would make it extremely difficult for me to cut something for him.
December 29, 2020 10:32 p.m.
A couple of additions from recent releases you might want to look at are Scute Swarm and Ashaya, Soul of the Wild.
The swarm might seem small and meme on the surface, but it gets out of hand really fast in a landfall deck. It's like a mini Baloth that goes off exponentially instead of linear.
Ashaya is ramp, albeit mid-game, makes landfall critters trigger themselves, and also serves as team protection from nonland-permanent removal.
I auditioned both in my Tatyova list, . My list is just a giant Birthing Pod combo pile, so these cards were too clean and fair to contribute to my game plan. They did accomplish what your list appears to be doing; hopefully they do something great for you that they couldn't for me :)
January 1, 2021 1:56 p.m. Edited.
davidsays1 says... #7
Tatyova, Moon Druid is my decklist, it is higher powered then this as it is meant for a CEdh table, but I am sure there might be some cards you find of interest in my current list.
There are a lot of new cards that came out that i find interest in, just haven't tried them out yet
May 23, 2021 12:33 a.m.
davidsays1 says... #8
Ancient Greenwarden might be worth a look, although in your current version of the deck it looks like it gives you 4 outlets Lotus Cobra nets +2 mana per land. Rampaging Baloths nets +2 beasts per land. Avenger of Zendikar nets +2 counters per land. Tatyova, Benthic Druid nets +2 life, and +2 draw per land.
Someone mentioned it before, but Ashaya, Soul of the Wild turns even your nontoken creatures into Mana Dorks, that count as Land Drops.
Ruin Crab might also be worth a look, milling everybody for 3 instead of 1 person is nice.
May 24, 2021 5:39 a.m.
SpottedBear says... #9
Oh man I so wanna run my Cultivator Colossus in this, looks so rad!
January 29, 2022 8:34 p.m.
BigChonker420 I'm not entirely sure what you mean by "elf package", but I assume you mean leaning on that elf tribal synergy. An elf package would be all or nothing for me, and this is obviously not an elf tribal deck. There's no benefit to me running a half assed elf package, especially when I only have 18 creatures in the deck to begin with. The card synergy would actually be a lot worse.
March 8, 2022 3:40 a.m.
BigChonker420 says... #12
sorry, I should be more specific. This may be a naive question, but wouldn't running the six or seven copies of elvish mystic (BOP, Llanowar elves, etc.) Make casting tatyova much faster and more reliable? I'm wondering about a ramp package not tribal. Thanks
March 9, 2022 3:42 p.m.
BigChonker420 I generally don't like running mana dorks in commander, but for this deck specifically, mana ramping through extra land drops is a lot better than ramping through mana dorks. They're actually relevant after my commander comes out since I can draw extra cards off of playing extra land, and if I get a lucky hand, I can play my commander as early as turn 2.
The reason why I don't like playing mana dorks in commander is because they're way too easy to remove, and removing one before I can get my commander out will seriously set my gameplan back by a turn.
March 10, 2022 8:44 p.m.
VexxyPooh Wrenn and Seven does seem interesting; but at 5 mana, it feels hard to justify cutting anything from the deck in order to open up a slot for her. I would obviously have to prioritize playing my commander over her at 5 mana, and it would increase my deck's average CMC. If she was costed at 4 or lower, I think she could be worth it, but not as much at 5.
I'm also not a fan of her +1 putting nonlands in the graveyard, since I don't have that many ways to recur cards from my graveyard in this deck.
October 12, 2022 4:15 p.m. Edited.
This is a great list. I'm going to try Timeless Witness in place of Eternal Witness for that extra late game recursion option. I also want to fit the new Awaken the Woods since it's a neat little ramp/draw package that gives us tokens that dodge nonland removal.
November 24, 2022 3:40 p.m.
Rowsdower Let me know how Timeless Witness goes! I've been hesitant to run that over Eternal Witness because not only does it cost an extra mana initially, but 7 mana still feels very steep to pay, even in the late game.
Awaken the Woods seems very good; could potentially be a worthy replacement for Avenger of Zendikar for me.
November 29, 2022 11:28 p.m.
Im surprised that Ramunap Excavator is legal.===card
December 31, 2022 6:12 p.m.
idfkgabe Crucible of Worlds does the same thing and that's legal; why would Excavator not be legal?
That said, both cards are insane and definitely help power an engine that can refill my hand extremely quickly.
December 31, 2022 6:32 p.m. Edited.
is the best.
Is Collector Ouphe included because of pod concerns? Lots of Treasures or Food something? It's a great card, but seems a tiny bit out of place here.
July 26, 2023 5:26 p.m.
KongMing refer to my changelog; at higher power levels he's really good against fast mana, treasure tokens, and artifact shenanigans. At 2 mana he's really easy to get out, and he makes for a good toolbox card with the creature tutors. I know I have a handful of fast artifact mana cards in the deck myself, but the deck doesn't rely on those cards as much, so the effect is still very much one-sided in my favor.
I had Bane of Progress in that slot before I put Ouphe in, and not only was Bane slower to cast, but the game that convinced me to make the switch, I was playing against a Breya artifact deck that sacrificed all the artifacts in response and actually came out further ahead than before I played Bane. That wouldn't have happened if I had Ouphe instead. Worst case scenario, he shuts down opponent's mana rocks, which is still really good in the vast majority of pods, and why I'd be willing to bring Ouphe to a random pod completely blind.
July 27, 2023 1:48 a.m. Edited.
fuster +1 It's hard to provide meaningful suggestions to a deck so tuned but I'll do my best.
Yavimaya Hollow - Protection
Maybe Yavimaya, Cradle of Growth - Or do you not need colorfixing/helping opponents?
Castle Garenbrig - Ramp, or is it considered a tap land?
Castle Vantress - Scry, or is it considered a tap land?
Deserted Temple - Untap cradle
Swap half your basic for snow-covered to more easily trigger field of the dead
Maybe Abundance - Synergy with sylvan library and a decent filter.
Snapcaster Mage - Recursion
Maybe Splendid Reclamation - Although you might not have enough land saccing to justify it's cost/too narrow. Works well with scapeshift and all your fetchlands.
Finale of Devastation - Tutor/alt wincon, especially with avenger and cradle.
Horn of Greed - Or is it too symmetrical?
Tireless Tracker - Or is it too slow/not needed given you draw enough?
Courser of Kruphix > Dryad of the Ilysian Grove ? - Can you explain your thought process behind Dryad > Courser? On the one hand, dryad doesn't reveal your draws, provides an additional land drop and is slightly easier to cast. I don't see any significant benefit to it's other ability. On the other hand, Courser gains you additional life (while not needed), is harder to cast but allows you to cast from the top of your library. It does reveal your cards so perhaps that's the reason? I just assume when I'm against the blue player they always have a counterspell. Been thinking of swapping out Dryad for Courser in my azusa list.
March 9, 2024 2:43 p.m.
Profet93, Let's talk about these suggestions, because I have ran most of these cards in the past and just straight up cut them:
Yavimaya Hollow and Yavimaya, Cradle of Growth are definitely cards I've considered for a while, but I can't reasonably justify cutting any other lands for either of them. I don't feel like I really need the fixing that Cradle of Growth provides, and the only card I'd really want to protect with Hollow is my commander, and I already run plenty of counterspells to protect her anyway.
I don't run enough basic lands for the Eldraine castles to ETB untapped consistently, and I can't justify cutting any other utility land for either of them. Deserted Temple and Gaea's Cradle is such a good combo, but the temple doesn't help me much if I don't have Cradle out already, as there's nothing else in the deck it really synergizes with. Plus, that combo feels very win-more.
As far as your non-land suggestions, I have run Abundance, Snapcaster Mage, Splendid Reclaimation, Tireless Tracker, and Courser in this deck in the past and just ended up cutting them all. Abundance just proved to be too expensive at 4CMC, and I cut it for extra ramp because it would either be a dead card in my hand, or I'd cast it and constantly forget its trigger since I have a lot of other triggers going on too.
I cut Snapcaster Mage because I actually have an easier to tutor, more efficient (and repeatable!) way to recur my instants/sorceries in Mystic Sanctuary. In the context of this deck, Mystic Sanctuary is just straight up a better card for that purpose.
I cut Splendid Reclamation for Ancient Greenwarden because Reclaimation is a dead card if my graveyard is either empty or only has 1-2 lands, while Greenwarden adds consistency even if my graveyard is empty by giving me a blocker for fliers, as well as doubling my landfall triggers.
I cut Tireless Tracker pretty early in my deck's development because it was too slow, too easy to remove before I racked up clue tokens, and I almost never had the spare mana to crack clue tokens anyway.
I went with Dryad over Courser just because the extra land drop is just that valuable to me, and I prefer it over playing lands from the top and gaining life, both of which I can already do with other cards anyway. It being easier to cast and allowing my fetches and colorless utility lands to tap for any color I want is just icing on the cake.
I've never considered using Horn of Greed not just because it's symmetrical, but also because I have no other cards or synergies that can make Horn's effect one-sided aside from Narset.
Realistically the only card I actually do want to try out from your suggestions is Finale of Devastation, and even then, I'm not sure what to cut for it. Craterhoof would be the obvious choice, but it would cost an extra 4 mana if I want to close out a game Craterhoof style using this card.
March 9, 2024 6:29 p.m. Edited.
Solid reasoning all around. Like I said, hard to provide suggestions to such a tuned deck. Thank you for taking the time to respond to each suggestion. Looking forward to how this deck progresses.
March 9, 2024 8:37 p.m.
Profet93 I find your analysis of Courser of Kruphix interesting though. You rank them as a tie in your mind, while I think the extra land drop alone makes me prefer Dryad of the Ilysian Grove a lot more and it's not even close for me. I'm pretty curious why you weigh Courser's effects the same as Dryad's.
12_dwarfs says... #1
Really cool deck, I like the idea and I would love to see this in a tournament, my suggestion would be to add Tireless Tracker, but if you dont the deck is still really good, great deck
May 15, 2020 3:12 p.m.