I want to exploit Marath's abilities to win the game by generating infinite mana or creatures.

If I can get infinite Mana then I can cast Marath and re-cast him to do damage to all opponents. If I can get infinite tokens, I can win with impact tremors, or swing wide and trounce people.

So, the goal is basically to get as much mana and resources as quickly as possible. This version of build cut some of the less important creatures / spells and double-down on the core concept:

Get Mana, Get +1/+1 counters, double Marath's abilities, win.

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Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

63 - 0 Rares

8 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens Elemental 5/5 RG, Elemental X/X G, Human 1/1 W, Plant 0/1 G, Satyr 2/2 GR, Treasure
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