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This deck was my first commander deck, tested and tweaked over the years to its current glory. Built to have insane ramp, awesome survivability (in the sense that once they deal with your threats you will always draw into more), and a few things that left unanswered will just win you the game. Marath himself is so powerful, and often so underrated, that most people will see you playing naya and leave you alone early game, thinking that green isn't a threat until later. This is their downfall. This deck is a freight train with a supercharger.

The main Idea behind the deck is to have every card either ramp, be a huge threat, get you to your wincons faster, or make them better. Basilisk Collar, for example, is normally just an average equipment. but when used with Marath himself, can change the game completely. The king then becomes targeted spot removal of creatures for 1 mana. Then you add Skullclamp, with a token generator as easy and cheap to use as Marath is, to gain serious card advantage.

Ramp into cards like Genesis Wave and Primal Surge to overwhelm the boardstate with your insane permanents, or go for the throat with Tooth and Nail ( Kiki-Jiki, Mirror Breaker + Restoration Angel ). Its mainly based off artifact/ enchantment based ramp, to support a huge Genesis wave, and Primal Surge (which becomes significantly worse for every non-permanent you play). Due to Primal Surge being such a powerful card when you play mostly permanents, the only other non-permanents I added were both major wincons themselves.

The creature list is always flexible, as long as they're all value baddies. The rest of the cards exploit the the commander's crazy abilities, or the more-than-average use of permanents. if you can think of any better or newer ways to improve on those ideas, id love to hear any and all ideas.

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Date added 8 years
Last updated 8 years
Exclude colors UB
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

47 - 0 Rares

15 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 4.55
Tokens Copy Clone, Elemental X/X G, Elephant 3-3 G, Emblem Domri Rade, Emblem Garruk, Caller of Beasts, Wurm 5/5 G w/ Trample
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