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Marath, will of the counters

Tiny Leaders Counters RGW (Naya)

cyndidv


I've been working on this deck for a while. It's choc full of synergy, so it's always so much fun to play.

The all star of the deck is definitely Viridian Joiner. I usually blow up Marath, move all the counters onto her and then recast him with the mana I get from her to rinse repeat. Swiftfoot boots is nice protection for the Joiner.

Joiner adept is a great early play that mana fixes until you get the lands you need.

There's amazing synergy with Marath and Hardened scales and if you move counters 1 at a time with the scales out you can effectively double the counters on him.

Falkenrath exterminator is great creature removal and gets big really quickly with Marath. Basically kill anything you want for 3 mana.

Twilight Drover is great for when you can't get through on the ground. Also, amazing synergy with Marath. I've played games where I created 2 flying tokens and bumped them up to 8/8 each using Marath.

Another strong card is Inspiring Call, it's not uncommon in this deck to draw 9 cards off it (make tokens using Marath), but the norm is about 6 - great cantrip in green and synergises so well with Marath.

I've just recently added Bonds of mortality. This is a great way to deal with Geist decks and I enjoy using it here.

Viashino heretic is another recent addition - I faced off against a Kemba kha regent deck not too long ago and Natural state just isn't enough to deal with that deck. Never a dead card since Swiftfoot boots / Lightning greaves are auto includes for all decks.

Abzan Falconer is great to get your guys up in the air.

Browbeat usually just ends up being a burn spell, but taking out 20% of an opponent's life total from one spell isn't really terrible.

Kitchen Finks has crazy synergy with Marath since adding the +1/+1 counter negates the persist counter. Immortal unless it gets exiled. At best gains you a ton of life, at worst forces an exile spell from your opponent.

Suggestions

Updates Add

Removed ambush viper and safehold elite to make room for them.

Don't think this choice needs much explanation :)

Comments

Date added 8 years
Last updated 8 years
Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

2 - 0 Mythic Rares

10 - 0 Rares

18 - 0 Uncommons

8 - 0 Commons

Cards 50
Avg. CMC 2.30
Tokens Elemental X/X G, Spirit 1/1 W
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