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Mardu HOD Pre-release (6W-2L)

Pre-release* Aggro Budget RBW (Mardu) Zombie

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Sideboard

Land (4)

Creature (1)


Mardu Hour of Devastation Pre-release deck. Mainly Black White with red splashed for removal (didn't have much removal in BW but everything else was there). Went 3-1, 6 wins 2 losses overall. Beat a GWR, WR, GR, lost to a UR deck.

Themes and synergies:

Camels and Deserts I pulled 5 camels and 5 deserts, so I went with the synergy there. The Solitary Camel 's lifelink helped me in a game or two. Sacrificing deserts to Ifnit Deadlands won me at least one game.

Minor Zombies Had about 6-8 Zombie cards. Accursed Horde saved some of my zombies produced by Stir the Sands, the latter card winning me at least one game.

Minor Cycling Around 7 cards have cycling, And they all really only go with Vile Manifestation, but I got him to a 4/4 in one game.

Bombs and Game Enders

Not too many bombs. Seraph of the Suns led one person to concede. I never played Angel of Condemnation, though that could've been good.Pyramid of the Pantheon I could only get off once, but I used the 3 mana for my favorite game ender, Torment of Hailfire. X was 6 this first time I played it. My opponent discarded all his cards and sacrificed all his creatures, and still lost 6 life. Played it two more times, pretty much ending one but not doing enough damage the other time.

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Date added 7 years
Last updated 7 years
Exclude colors UG
Splash colors R
Legality

This deck is Pre-release legal.

Rarity (main - side)

3 - 0 Rares

9 - 0 Uncommons

17 - 3 Commons

Cards 40
Avg. CMC 2.87
Tokens Zombie 2/2 B
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