Sideboard


Maybeboard


This deck is ultra pre-rotation. It's a fun deck to play or at least I've a lot of fun playing it. I'll post it with exactly the cards I use, but some I want to change to make it more consistent and effective. I'm still searching for the cards to improve mana-base for a post-rotation version of the same.

The idea is simple: overrun your opponent with tokens and end the match with cards like Impact Tremors, Brutal Hordechief or Descent of the Dragons.

In order to do this, we must first have a consistent token base. Dragon Fodder, Hordeling Outburst and Secure the Wastes are the token base for this. Secure the Wastes is, among the token cards, the one that we explode the most for finish our opponents, so we need to ramp it in some way. For that purpose, I use Hedron Crawler and Hedron Archive in the deck. The first one have sinergy with Impact Tremors and can blok if necessary, and the second one gives a good ramp and can help us draw some cards if necessary.

The removal pack is simple: Crackling Doom and Foul-Tongue Invocation. This will help us to remove some threath, make clear path to attack with our tokens and/or make our blocking more effective.

To draw what we need, we have Commune with Lava, Damnable Pact (works well with the ramp, but I'm trying what is more effective) and Hedron Archive. The first one gives us a good instant speed drawing, and the second can help us finish ur opponent if necessary, but in my opinion maybe Painful Truths is a better replacement for both.

I'm still searching for a good and consistent mana-base post rotation plan. So any comment will be apreciated. For the sideboard I have more creature-hate (against Aggro, Abzan, Eldrazi Ramp and the like), enchantment-hate (Virulent Plague), and some discard against Combo, Control, Atarka Red, B/R Prowess, etc.

Post Rotation I'm thinking in cards like Zulaport Cutthroat, Unified Front, Nantuko Husk, etc. Any help will be appreciated.

Update: Hangarback Walker can be a great adition post rotation.

Update 2: Actually get the two Painful Truths and put them in the deck in replacement of the previous drawing spells, but still have to try them. Today went 2-0-2 and saw some of the defects of the deck in order to improve it.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

22 - 4 Rares

16 - 6 Uncommons

12 - 5 Commons

Cards 60
Avg. CMC 2.79
Tokens Dragon 4/4 R, Goblin 1/1 R, Warrior 1/1 W
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