This is my first crack at a Mardu deck. I tried my best to shore up the weaknesses that I have seen from a lot of other Mardu decks. I have tried to build the deck with a lot staying power in the form of constant token production, card draw, and life gain. This is definitely not the most pure version of Aristocrats but more of a Mid-Range/Aristocrat hybrid. Some of the cards that give the deck that staying power are cards like Sun Titan, Alesha, Who Smiles at Death, and Queen Marchesa. Sun Titan can bring back most of the smaller utility creatures like Recruiter of the Guard, Blood Artist, and Kitchen Finks. Alesha can do something similar in a more agressive way. Queen Marchesa provides a solid body along with the Monarchy and if your opponent does take the Monarchy, Marchesa herself can provide you with token bodies that can take it back or be used as sacrifice fodder. Blind Obedience and Damping Sphere are cards that can be used to buffer against the more aggressive and combo decks. They can both be played on turn 2 to help drag the game out and let you set up to grind them out. There is an aggressive package that I added that consists of Ankle Shanker, Flame-Kin Zealot, and Brutal Hordechief. All of these cards can turn all of your tokens and x/1's into threats.

This deck is one that I am not sure can consistently win games but is one that you can have a fun time playing. It can turn on it's heel and become a Mid-range deck when your on the back foot or really put the pressure on your opponent by making them have to answer all of threats you can throw at them from all of the different angles.

Points: Strip Mine- 2 Enlightened Tutor- 1 Vampiric Tutor- 2 Demonic Tutor- 3 Umezawa's Jitte- 2

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Date added 5 years
Last updated 5 years
Card Score 6 / 10
Legality

This deck is Canadian Highlander legal.

Rarity (main - side)

10 - 0 Mythic Rares

43 - 0 Rares

20 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.67
Tokens Assassin 1/1 B w/ Haste, City's Blessing, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Faerie Rogue 1/1 B, Goblin 1/1 R, Human Cleric 1/1 BW, Morph 2/2 C, Servo 1/1 C, Soldier 1/1 W w/ Lifelink, Spirit 1/1 W, Spirit 1/1 WB, Survivor 1/1 R, The Monarch, Zombie 2/2 B, Zombie Army 0/0 B
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