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Mardu Warrior Aggro

Standard RBW (Mardu)

brikabrak


I love Mardu. The midrange decks are really fun, but feel like they lack card synergy and, like the myriad of Abzan decks floating around, rely on individual cards being powerful. Here I try to take advantage of the warrior sub-type with cards like Raiders' Spoils, Chief of the Edge and Rush of Battle . I'll discuss my choices below.

Card advantage

Raiders' Spoils can get you enough gas, although you do need to connect twice before it provides any card advantage. That being said, hitting with three warriors and refilling your hand feels pretty good.

Reach

Tymaret, the Murder King can reach pretty well - shocking your opponent with goblin tokens is fun. He also synergies well with Bloodsoaked Champion. Rush of Battle can push through for the win as well as gain you life in big chunks.

Removal

My removal package of Hero's Downfall, Banishing Light and Mardu Charm seems pretty solid, although token strategies can give me trouble.

It's not clear if the synergies are strong enough to make up for the relative weakness of the individual cards, but this deck sure is fun when running on all cylinders.

Are there any cards I'm overlooking? Can you think of ways I could remain relevant into the late game? What cards should go in the sideboard?

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Revision 4 See all

(9 years ago)

-1 Despise main
-1 Mardu Ascendancy main
-1 War-Name Aspirant main
+4 Goblin Rabblemaster main
+4 Nomad Outpost main
+4 Seeker of the Way main
+4 Take Up Arms main
Date added 10 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.73
Tokens Goblin 1/1 R, Warrior 1/1 W
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