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Marisi Hatebears (casual v1.7)(need upgrade)

Commander / EDH* Casual Hatebears Multiplayer RGW (Naya)

IYIaglin


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IMPORTANT MOMENT FOR "GOAD" RULES!

701.37a Certain spells and abilities can goad a creature. Until the next turn of the controller of that spell or ability, that creature attacks each combat if able and attacks a player other than that player IF ABLE.

Thats mean if the creature can’t attack any players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player who goaded it.

    Marisi was a revolutionary Nacatl from Naya, a shard of Alara. Marisi called upon his fellow leonin to revolt against the Empire of the Clouds and the strictures of the Coil. A great civil war broke out. The white wall that housed the Coil was broken, and the race split in two. The prides who followed Marisi's beliefs, calling themselves the Wild Nacatl, broke free from that structured civilization and celebrated their animal natures, marching down out of the cloudy mountain peaks and into the jungle once more. The division between the Wild Nacatl and the so-called Cloud Nacatl persists to this day, which creates friction and fierce battles between prides. Marisi is believed to be long dead, but Wild Nacatl prides still celebrate his contribution to the race with a yearly festival.
  1. Aven Mindcensor - one of the "Best Hatebear" our deck because he doesn't lock our staff. Have flying, that's mean he may evade opponents blockers to goad all they's creatures. May be cast uncontrable in combat phase
  2. Collector Ouphe - have very strong effect - lock artifact rump\combo decks. But lock treasures made by our Smothering Tithe and Curse of Opulence
  3. Elesh Norn, Grand Cenobite - another "Best Hatebear" our deck. She lock mana-dork decks and 1\1 tokens strategy, also boost our creatures for attack. Have vigilance, that's mean she can attack opponent and after may stand in block
  4. Gaddock Teeg - Shutdown many number spells, also lock our Chord of Calling, Smothering Tithe, Green Sun's Zenith, Finale of Devastation, Wrath of God, Blasphemous Act, Asceticism, Defense of the Heart
  5. Hushbringer - Lock many value\combo decks. But shutdown our Phyrexian Revoker, Champion of Lambholt, Eternal Witness and lesser Sun Titan. Have flying, that's mean she may evade opponents blockers, to goad all theys creatures. Little bonus - lifelink
  6. Linvala, Keeper of Silence - third "Best Hatebear" our deck. Lock very huge deck strategy opponents. Have flying, that's mean she may evade opponents blockers, to goad all theys creatures.
  7. Magus of the Moon - analogue Blood Moon. Taxes opponents a little (Hermit Druid's deck or land-matter deck). It affects and our lands (but they still produce red mana): 10 fetch lands (Prismatic Vista, Arid Mesa, Wooded Foothills, Windswept Heath, Fabled Passage, Verdant Catacombs, Misty Rainforest, Scalding Tarn, Marsh Flats, Flooded Strand); And 5(6) utility lands (Yavimaya Hollow, Rogue's Passage, Homeward Path, Gaea's Cradle, Maze of Ith, (Itlimoc, Cradle of the Sun))
  8. Ravenous Slime - a variantion Anafenza, the Foremost. Growth up itself, that good option to take huge blocker or attacker
  9. Void Winnower - next "Best Hatebeer", massive taxes our opponents and give unblockable ability our creatures. The way to cast it, crack Defense of the Heart, or get many treasures by Smothering Tithe, or transform our Growing Rites of Itlimoc  , or if have a lot creatures Gaea's Cradle
  10. Spirit of the Labyrinth - we are trying to reduce the value of our opponents because in our deck it is minimal. May stops "wheel"-decks (Nekusar, the Mindrazer). But locks our Sylvan Library
  1. Angel of Jubilation - lock "sac. combo decks" and some cards like Necropotence, Force of Will, Bolas's Citadel, Razaketh, the Foulblooded etc. Also protect our staff from Toxic Deluge or Edict's effects. But lock our Selfless Spirit and Dauntless Escort. Have flying, that's mean she may evade opponents blockers, to goad all theys creatures. And finally little pump our creatures
  2. Phyrexian Revoker - target lock problematic permanent ours opponents. May be reselected by Eerie Interlude or Ghostway
  1. Mirri, Weatherlight Duelist + Iroas, God of Victory - all your creatures can't be blocked
  2. Tapped Mirri, Weatherlight Duelist (by Earthcraft or Chord of Calling or combat attack) + Maze of Ith - small protection from "voltron" deck
  3. Marisi, Breaker of the Coil + Vivien, Champion of the Wilds - your creatures, who has been cast during combat, can't be countered
  4. Varchild, Betrayer of Kjeldor + flicker effect (Ghostway, Eerie Interlude) - take back all survivors

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Comments

Casual

93% Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

59 - 0 Rares

6 - 0 Uncommons

2 - 0 Commons

Cards 100
Avg. CMC 2.85
Tokens Angel 4/4 W, Survivor 1/1 R, Treasure
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