Marrow-Gnawer: Aristorats

It's aristocrats! With rats!

The idea, unsurprisingly, is to make a bunch of rats and do some useful things with them. Marrow-Gnawer can dump a bunch of little rats onto the field that we can buff to hurt people or sacrifice to hurt people (or help us).

Here's how we do it

1) They gotta come from somewhere

Marrow-Gnawer is obviously gonna be the largest source of rodents when we get rolling, but we need a few on the field in order to reach that point.

  • Ogre Slumlord: Makes our rats great defensive threats and gives us a regular source of the buggers
  • Rat Colony: Our chaff rats. There's 12 of them, they're cheap to play and we'll be seeing more than a few
  • Piper of the Swarm: Lets us dump mana to make rats, and dump rats to steal things

2) We don't need an exterminator

We'll do our own population control through some sacrifice outlets that we'll have plenty of fodder for

  • Ashnod's Altar: To no one's surprise, this is really good when you have a bunch of expendable tokens. We've got a couple things we can spend the mana on
  • Vampiric Rites: Trade the life of a rat for our own life and a card. Good trade.
  • Yahenni, Undying Partisan: Free outlet that gives us a hard to remove board presence

3) Exterminators wouldn't help anyway

We don't need to just kill our own rats to get value out of them, we can pump up and take advantage of our numbers and Marrow-Gnawer giving fear to make for a potent combat force

  • Heraldic Banner: It's mono color, so all our creatures benefit, plus it's a nice mana rock
  • Swarm of Rats: We will hopefully have many rats, making this a lot of damage that's tough to block
  • Stoneforge Masterwork: Since most of our creatures will be rats, we'll have some excellent recipients of this

4) Nobody misses a rat

Beyond that fact that they're easily replaceable, we're okay with our creatures dying, since we'll have plenty of ways to get value from it

  • Thornbite Staff: This equipped to Marrow-Gnawer, with one other rat on the field allows you to make an arbitrary number of rats (1 at a time. 2 other rats means we grow exponentially)
  • Blood Artist: As expected, we can turn all our rats into life draining pings. We have a few of these effects
  • Dictate of Erebos: Turns our dead rats, which we don't care about, into a form of removal, which we do care about

5) Strength in (diseased) numbers

Sometimes even just having a large number of creatures is a threat in and of itself, even if we don't have a way to "use" them

6) Rats really are just deadly

Just to really round out our toolbox, we also have a useful ways to cause our opponents to lose the game that might be a bit more sudden

  • Strixhaven Stadium: We can have a decent defensive line to prevent losing points while putting up a good offense to gain points. Also, mana
  • Vorpal Sword: Fear is hard to block, so we can pretty reasonably sneak an armed rat through to end someone
  • Septic Rats: Hard to block from fear combined with a nice number of pump effects mean that we can usually infect someone out in short order

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Comments

97% Casual

Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

21 - 0 Rares

25 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.97
Tokens Copy Clone, Rat 1/1 B, Treasure
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