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Massive Attack

Vintage*

Traumitz


Hey guys,this is my Kiln Fiend deck...i hope you'll like it and you'll help me with your suggestion

Introduction

This deck is based on the sinergy between creatures and instants/sorceries.In particulary as we'll see our aim is to pump kiln fiend and/or Nivix cyclops as much as possible to deals huge damage in a few or also in a single attack

DECK

12 Creatures :**

This is an unusual aggro because we can win just attacking with a single creature and this explain the small number of creatures.**

4- Delver of Secrets  : Evasive creature,it can become easily a 3-2flying on turn 2thanks to the 30sorceries/instants of the deck.

4- Kiln Fiend :The most important creature of the deck,we would like to have always 1copy of it in our opening hand.It gets +3/0for every sorcery or instant spell we play and help as to win potentially on turn 3.

4- Nivix Cyclops : Slower to cast but harder to kill,thanks to his toughness,compared to Kiln fiend.

30Spells

4- Artful Dodge: Indispensable to be sure to make letal attacks overpassing the opponent's defense!The small flashback cost gives also an additional bonus to Kiln fiend and Cyclops

4- Preordain : It helps to search the cards we need and put on the bottom what looks useless at the moment.

4 -Apostle's Blessing :it works great in this deck,protecting our creatures from removals or giving unblockable to our creatures.

4 -Mutagenic Growth : A free spell for pump kiln and cyclops or in critical situations save them from a removal.

2 -Gut Shot: Another free spell,useful also to kill any little noisy creature.

4 -Reckless Charge: I saw a lot lists using this card max in 2x but i like to play it in 4x because it pump kiln fiend and Nivix Cyclops with a+6/0(3for the creature's ability and 3for the spell)giving us the opportunity to make huge attacks.And it's replayable thanks to the flashback for 3mana.

2- Lightning Bolt: Always a powerful card..able to finish the opponent,pump our creatures or kill the opponent creatures.

3- Assault Strobe : Amazing in this deck because it doubles our creatures's damages...For example:reckless Charge + artful dodge + assault strobe= 24 damage

3- Dispel useful to counter removals or other counters.

Side

4- Unstable Footing To play against decks that plays Fog,Dawn charm,Holy day,tangle,Moment's peace etc...

1- Dispel:we need to play 4counter vs decks like monoblack or burn that are packed with removals.

4-Slip Through Space: it's similar to Artful dodge but we can't run both in 4x.. so we must decide if we prefer the flashback ability of Artful Dodge that give our creature unblockable for 2turns and 2times +3/0 or we prefer to draw a card using Slip through space..Atm im running 4Slip but i think the best option is to play both the cards in 2x..

Winner conditions

Best Opening Hand

-1 Kiln Fiend

-4 spells(for example 1apostle's blessing to protect our creature,1 Assault strobe and 1reckless charge to pump,1artful dodge to be unblockable .)

-2lands

Turn 1- play landTurn 2-draw muragenetic growth,play land+kiln fiendTurn 3-**draw gut shot, attack with kiln fiend,pump it spending 4hp with mutagenetic growth and gut shot,make it unblockable playing artful dodge,then play reckless charge and assault strobe to double the damage.

In total we used 5spells for 15damage(16with kiln fiend base power) + other 6damage caused by reckless charge mutagenetic growth and gut shot...so 16+6x2=44damage on turn 3.

Match ups

The deck is fast and funny to play...Normally we'll know ifwe'll win or lose until turn4.It has good chances against different decks,specially againstother aggro(goblin,elves,silvers) because we are fast like them but we don't need a swarm of creatures.

It can beat also a burn(using apostle blessing and also 4counters to protect our creature in the first rounds)or a blue control(in this case dispel ib 4x helps a lot)because we are too fast for it.

The worst matchup it's against monoblack or orzhov because they have many removals and sometimes we can't protect our creatures enough.

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Date added 7 years
Last updated 7 years
Legality

This deck is Vintage legal.

Rarity (main - side)

6 - 0 Uncommons

40 - 0 Commons

Cards 60
Avg. CMC 1.37
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