This is my Odric, Master Tactician EDH. It was the first EDH deck I ever created. The general premise of the deck is an army led by a great general supported by all-powerful angels.

The strategy works like so:

1.) ESTABLISH A BOARD PRESENCE. Odric needs at least three other creatures attacking alongside him to really matter. Several cards that really help in this are Attended Knight, Geist-Honored Monk, and Captain of the Watch. Having Cathars' Crusade rewards your efforts by bolstering your creatures with +1/+1 counters. The various angels in the deck add the sheer power needed for late-game... or earlier on, if Herald of War treats you well.

2.) FORTIFY. Enchantments and Artifacts should also be played. Akroma's Memorial, Builder's Blessing, Holy Mantle, Honor of the Pure, Pennon Blade, Moonsilver Spear, and Armored Ascension are pivotal parts of this phase of strategy. If it is feasible to potentially win with commander damage, focus all of the Auras and Equipments on Odric. Otherwise, assign these individual buffs at your discretion.

3.) COUNTERMEASURES. This deck is notorious among my meta for not making friends. As such, I included answers to the circumstances I can answer with White. Hour of Reckoning, Terminus, Safe Passage, Condemn, and Divine Deflection are quite useful for dealing with creature aggression. Faith's Reward is an excellent answer to having your board wiped. And if you cannot find a way to destroy or exile a troublesome creature, Detain it with Martial Law. Glaring Spotlight is a fun way to deal with creatures that are hexproof, as well as support for an all-out assault.

Overall, that is the general premise of the deck. I would appreciate any and all feedback in terms of creatures and spells. I feel that my Instant-speed pump spells are a bit lacking, but I will let viewers be the judge of that. Also of use would be suggestions for a sideboard.

Thanks, and I look forward to hearing your feedback.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

31 - 0 Rares

17 - 0 Uncommons

13 - 0 Commons

Cards 101
Avg. CMC 3.72
Tokens Angel 4/4 W, Bird 1/1 W, Goat 0/1 W, Human 1/1 W, Phyrexian Golem 3/3 C, Soldier 1/1 W, Spirit 1/1 W
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