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Inalla, Archmage Ritualist - Archmage Matthis Streamsplit, Master of the Academy of 13 Doors
Inalla captures Matthis's reliance on summoning magic, his headmaster status, and most crucially his general "invincibility". You can't affect Matthis directly cause' he's in the command zone, out of reach, but he can still summon his shadows down upon you. But as the late game comes into effect, Matthis starts to run into problems he can't sidestep, and has to come out of the command zone - yet this also means his late game direct combat spell arsenal hits play, and Inalla starts chunking HP.


0 - Pre-Campaign
Corpse Connoisseur - The Shadow Servants
Path of Ancestry - The College of 13 Doors
Scholar of the Ages - The Shadow-in-Shadow
Magmatic Channeler - Apprentice Matthis


1 - In Search of Sanity
Basalt Ravager - Matthis's Summons
Choked Estuary - Thrushmoor Lake
Essence Flux - Shift
Geier Reach Sanitarium - Briarstone Asylum
Harmonic Prodigy - True Matthis
Twinflame - Summon Monster
Unmarked Grave - Lawl's betrayal of the Party
Watcher for Tomorrow - Ulver Zandalous


2 - The Thrushmoor Terror
Rewind - Ablative Barrier
Voidmage Prodigy - Shadow Vincent


3 - Dreams of the Yellow King
Desolate Lighthouse - Cassomir
Island - The Sellen River
Mystical Tutor - Crafter's Fortune
Night's Whisper - Vizualizations of the Mind
Silundi Vision   - The Dreamlands


4 - The Whisper out of Time
Arcane Signet - Kebab
Dimir Signet - Kebab
Disciple of Bolas - Servain
Displace - Teleport
Exotic Orchard - Katheer
Hagra Mauling   - Enervation
Izzet Signet - Kebab
Makeshift Mannequin - Simulacrum Matthis
Mission Briefing - Speaking to Kaklatath
Rakdos Signet - Kebab
Sol Ring - Kebab
Talisman of Creativity - Kebab
Talisman of Dominance - Kebab
Talisman of Indulgence - Kebab
Thriving Isle - Okeno


5 - What Grows Within
Crumbling Necropolis - Neruzavin
Darkwater Catacombs - The Great Lake of Neruzavin
Drown in the Loch - Fighting Xhamen Dor
Negate - Emergency Force Shield
Shadowblood Ridge - The Parchlands
Valakut Awakening   - Ritual of the Star Stele
Wake the Dead - The Cauldron of Resurrection


6 - Black Stars Beckon
Command Tower - Axis
Frantic Search - Deciphering the Necronomicomon
Foreboding Ruins - Carcossa
Reanimate - Matthis resurrects the party for the final battle
Victimize - The murder of True Matthis


7 - Chasing the Korroro's
Faithless Looting - Selling to Prudence
Fetid Pools - The Ruins of Ardis
Galecaster Colossus - Aether Elementals
Grixis Panorama - The Plateau of Leng
Muddle the Mixture - The Elder Sign
Sundial of the Infinite - Matthis's Staff of Extend
Temple of Deceit - The House of Wisdom
Temple of Epiphany - The House of Change
Temple of Malice - The House of Joy
Venser, Shaper Savant - Shadow Matthis
Vona's Hunger - Hellfire Ray


8 - Post-Campaign
Discontinuity - Matthis escapes Parkrin
Expansion / Explosion - The Party grows together, only to split volcanically
Riptide Laboratory - The Shadow College

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Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

47 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Ape 3/3 G, Champion of Wits 4/4 B, City's Blessing, Copy Clone, Human Wizard 1/1 U, Morph 2/2 C, Thopter 1/1 C
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