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Standard*
SCORE: 87 | 69 COMMENTS | 12024 VIEWS | IN 46 FOLDERS
Homura_Akemi says... #2
This deck is insane now I'm scared to go to Game Day in the afternoon. +1
October 23, 2016 8:38 a.m.
pumpkinwavy says... #3
Smuggler's Copter would be a great addition to this deck. I'd consider some number of Tireless Trackers or Archangel Avacyn Flips for lategame power. This is assuming you aren't on a budget, which is what 4 Gideon, Ally of Zendikar indicates to me.
October 23, 2016 8:09 p.m.
Yeah, I'll agree that Tireless Tracker seems good, at least in the sideboard. Some of the control decks right now are running Void Shatter and other counterspells, which are a beating against Greenwarden of Murasa, whereas the Tracker can often come down before they're able to counter it.
October 23, 2016 8:30 p.m.
PlagueRats says... #6
I hadn't honestly considered Smuggler's Copter, but I think it's actually too slow. The way this deck beats Smuggler's Copter is by putting down more power across more bodies and either stalling the board or winning the race if they swing with it.
Tireless Tracker would be great in the sideboard, but it takes away from the main boards strategy.
Archangel Avacyn Flip I've never understood in a deck where it would kill just about everything else, I know people make it work in work in similar decks, but I can't see it working here.
October 23, 2016 8:43 p.m.
monkeyprophet says... #7
I do love a good tokens deck, i like the inclusion of Oviya pashiri to have a late game mana sink making large constructs, going wide and tall at the same time. I echo the sentiment for Tireless Tracker over greenwarden against control. Maybe going down to 2 copies of westvale abbey in the side and adding in 2 Aetherstorm Roc for matchups with lots of fliers as you should reliably be getting plenty of creatures entering the battlefield to keep providing energy for the roc.
October 24, 2016 10:14 a.m.
PlagueRats says... #8
Thanks for the suggestions, I think I need to wait and see which match-ups this deck really struggles with, I don't have enough experience with this yet to really know. The only deck I've played this against so far were I felt at a disadvantage is against my buddies Spirit's Tempo deck, I still win some games, but I really need to be on the play or else I find myself a turn or two behind.
The strategy I want to pursue with this deck is having the Maindeck be very effective at doing its thing faster and bigger and wider then the opponent. Then I want the sideboard to move the deck away from its vulnerabilities more then trying to exploit my opponents vulnerabilities. So Tireless Tracker would be great against counter-spell heavy decks, but I haven't actually faced any yet myself. One thing to considering is that most opponents will likely side out their spot removal and counter spells after seeing this maindeck and choose to side in any and all boardwipes they have access to. In that case Tireless Tracker would likely slow me down and just get lost to a single boardwipe, where as Greenwarden of Murasa still returns two cards. I think I can make room for four of each though, and combined that's a lot of pressure against any control deck.
I'm really not sold on my Westvale Abbey Flip's, I'd love to be able to just mainboard two of them, but I've found the manabase becomes a little too unreliable and in most board states sacrificing five creatures is not the right move anyways. I think Westvale Abbey Flip is really only good against some fast Midrange deck that goes just a little bigger then me. There are too many cards that can exile or tap down one giant creature, unless I'm playing to the assumption that the opponent has sided out most of their spot removal.
Aetherstorm Roc seems totally outclassed by Smuggler's Copter to me, it would be great once it's 4/4 or bigger, but the copter comes down 3 turns earlier then Aetherstorm Roc's first attack.
For now I'm thinking the sideboard should be:
1-3x Westvale Abbey Flip-mainly because I want at least 26 lands against Control if I'm siding in both Greenwarden of Murasa and tireless tracker
October 24, 2016 2:53 p.m.
PlagueRats This deck seems to run really well, Do you think you were lucky at game-day or is the deck really that powerful?
October 25, 2016 12:27 a.m.
PlagueRats says... #10
I Definitely played well that day, I got a good night sleep and was feeling really healthy and clear minded. You do get a number of options with this deck which can make a big difference on how games turn out, mostly it's just deciding when to go wider or taller and when to switch between defence and offence. Don't get me wrong, this deck will not pilot itself to uncontested victory or anything like that.
The reliability of this deck gives an advantage against more powerful decks that will occasionally stumble. This deck doesn't waste cards or turns setting anything up, there is no interaction at all in the maindeck, there are no cards that need to be held back and played conditionally, it just does its thing very reliably.
October 25, 2016 1:34 a.m.
joebrannan1 says... #11
Have you considered Emrakul's Evangel for shenanigans that triple your tokens' offense?
October 25, 2016 7:35 a.m.
PlagueRats says... #12
Sure, Emrakul's Evangel could be great fun, but it's one of those cards that is only great conditionally. It would have to take the place of a Nissa, Voice of Zendikar which I think is better here.
October 25, 2016 7:45 a.m.
I would throw in an Always Watching it gets pretty crazy when you have a lot of creatures out.
I'm not sure if you'd be willing but I would personally cut your legendary to a 3 of max, just because it would suck to draw a second when there is already one out and you need more creatures.
I would defiantly mainboard your Westvale Abbey Flip it is a win con.
Smuggler's Copter is a must have in this deck.
I'm not sure what your meta is but I don't see why your Declaration in Stone's aren't mainboarded, removal is great!
October 25, 2016 7:41 p.m.
PlagueRats says... #15
Always Watching is for non-token creatures only and I think Nissa is better here anyways.
Oviya Pashiri, Sage Lifecrafter as a four of is great. Opponents will figure out pretty quick that they need to kill it or else it generates a lot of value.
Westvale Abbey Flip is problematic in this deck. Of course, some games you could just flip it and win, but almost every deck has a way to deal with it, especially considering I'm not providing any other great targets to soak up their removal. Every card in this deck benefits from having lots of creatures, so sacrificing five shuts down every other win condition.
As far as maindeck removal goes, I don't think the deck really needs it and those spots are better filled by cards that progress my strategy. This deck is all about putting more power and toughness across more bodies onto the table then anyone else can. Against bigger creatures It's usually easy to stall the board for a couple turns which means I generate a lot value from the 16 token generating permanents. That's when 4 Life Crafter's really pays off. Turn five you can untap with eight or more creatures in play. You can then make A giant construct token and a couple other tokens, turn six it's even bigger.
Smuggler's Copter seems great, but when I add up the power from it plus the lost power of the card that crews it, it breaks even at best. It also seems a little awkward how you'll sometimes want to make it a creature just to pump Militia Captain and Life Crafter or to take counters from Nissa.
October 25, 2016 9:23 p.m.
Great Token deck! I typically build one token deck per new set and this might be one of my favorites. I also saw a really sweet B/G Token deck with Cryptbreaker, Oviya, Weaponcraft Enthusiast and Verdurous Gearhulk. It also used Loam Dryad and Cryptolith Rite to create some serious ramp, but I digress, your deck is really sweet. Looks super fast for sure. Did you consider any of the Fabricate creatures? Something like Glint-Sleeve Artisan could potentially replace Advocate. He can create a token when you need it or just be a 3/3 if you need a bigger body. Perhaps Angel of Invention or Cultivator of Blades as a curve topper/finisher? If you can get an attack in with a 3/3 Cultivator and any sort of board presence it is pretty much game over. Just some thoughts I had while looking over your list. I might copy your list and try with the creatures I mentioned and let you know how it plays.
Check out my Tokens build if you get a chance. I would really love your feedback. It is still a work in progress and definitely wouldn't win a Gameday! Congrats on your win and Happy Brewing!
October 26, 2016 10:38 p.m.
CantStopDeckbuilding says... #17
I'm surprised with all of your tokens that you didn't run a single Westvale Abbey Flip, but you obviously did pretty well without it.
October 27, 2016 12:48 a.m.
PlagueRats says... #18
I played Westvale Abbey Flip in my pre-rotation deck a lot and found I lost about 2/3rds of the games I flipped it. In this deck I feel it's even more of a liability because this deck benefits so much from having lots of creatures in play. Consider that having five creatures in play with this deck is often all you need to win along with a number of the 16: Oviya Pashiri, Sage Lifecrafter, Hanweir Militia Captain Flip, Nissa, Voice of Zendikar, or Gideon, Ally of Zendikar
The main problem with Westvale Abbey Flip is that it means one less or and that makes the deck more likely to miss a turn. Same reason why the deck can't run any maindeck 'finishers'. Like Cultivator of Blades, You can't afford to fall a turn behind with a deck like this. Without any interaction or card selection, every card needs to be easily castable and relevant.
October 27, 2016 1:55 a.m.
Yo pal you gotta check 'reset slug' at some point, the slug "03-09-16-nissa-gideon-and-lots-of-deathmist-raptors-cop" is irkin me
October 27, 2016 11:52 p.m.
PlagueRats says... #20
Thanks -Bean-, I never really notice the slug text, I use my phone a lot and it just simplifies the address to "tappedout.net". I'm not sure what side effects resetting it will have? I assume it will only break any direct links to this page which are unlikely to exist?
Just noticed something, my deck has apparently already fallen off the top decks page, just yesterday my deck over-took yours for the number one spot on the Internet, but when I look at the list right now, your back in first and my deck is gone completely off the list? Congratulations! by the way, we are apparently both the best deck-builders on the Internet!
Bean's deck:
I Got Nothing (And Lots of It!)
Commander / EDH
SCORE: 42 | 14 COMMENTS | 1958 VIEWS | IN 8 FOLDERS
I'm going to try an experiment and post a link to my current address here and then go reset the slug...
/\/\/\/\/\MAXIMUMTOKENS\/\/\/\/\/\/\/\/\/\/\/\/\/
Standard
SCORE: 54 | 43 COMMENTS | 5288 VIEWS | IN 22 FOLDERS
October 28, 2016 1:42 a.m.
PlagueRats says... #21
Cool, the address bar looks way better now! and the old links seem to work fine too.
October 28, 2016 1:50 a.m. Edited.
PlagueRats - haha, yeah it does look nice and clean :P
Thanks for the congrats! Too bad your deck fell off right when it was getting to the top though, I dunno how that happened.. also thanks for linking my deck on your deck page :D nice of you. And also congrats to you for the #1 spot and for winning Game Day, nice to see that you're getting results!
October 28, 2016 2 a.m.
PlagueRats you ever think about using veteran war leader ?
October 28, 2016 11:26 a.m.
PlagueRats says... #24
Played this at FNM last night and finished 3-1. Faced a lifegain artifact deck and found it pretty easy to get enough damage in before he could do much. Next a tier-one Zombie list, that went well. Lost the next match to the overall winner who was playing a Delerium Midrange deck. I lost the die roll, and game one. Game two, being on the play I just played the Mainboard and won. Game three I sided in the the Declaration in Stone's, He killed everything with a Flaying Tendrils and I never recovered. I also made mistakes in combat by not playing around Grasp of Darkness which he always seemed to have. Flaying Tendrils really hurts this deck, but it's possible to get the team pumped to 3 toughness earlier then an opponent expects. Game four, was against some sort of Abzan Emerge deck, I won in two.
Overall I only lost the two games to the Delerium Midrange deck, which actually kinda looked like a better version of my sideboard, He had both Greenwarden of Murasa and Tireless Tracker. I've found in these tough match ups that winning the die roll is really important.
Mainboard Changes going forward: I've been thinking about swapping the Sylvan Advocate's out for something more powerful and I think it may be better to go up to four Selfless Spirit's. At first I was thinking I'd just mainboard the Tireless Tracker's, but I think that's a mistake. The Mainboard should be about speed, not longevity. I'm thinking three Thalia, Heretic Cathar's might be great, it would usually be higher power then anything anyone plays and making lands and creatures enter tapped is like setting the opponent back a turn which is what this deck really wants.
I'm not happy with the sideboard yet, I just bought my set of Tireless Tracker's, but it never made sense to side them in. No one was playing any sort of Control. I think I want to fit three Sigarda, Heron's Grace's in the side, that lines up really well with the format, plus I have a lot of humans already and it even makes tokens.
I'm going to play around with these ideas for a bit and see how it goes...
October 29, 2016 10:53 a.m.
pumpkinwavy says... #25
I think the weakest cards in the deck right now are the three mana cards. Nissa, Voice of Zendikar is really bad against Smuggler's Copter (esp. if they crew it with Veteran Motorist or Depala, Pilot Exemplar), and Oath of Gideon is just a bit underpowered. I'd suggest Stasis Snare and Thalia, Heretic Cathar as replacements because you are sorely lacking in the removal department and because thalia is very well positioned right now.
sadcowboy says... #1
Looks like a fun deck, however, I cannot stand the uneven title.
October 22, 2016 6:28 p.m.