This deck is built around Maze's End with an alternative wincon in mind. Originally I wanted to run it other 'you win the game' condition like with Biovisionary but they seemed to have conflicting cards to support it. So instead I built it around Gatecreeper Vine to help draw out specific gates that I needed. Then I remembered that Hold the Gates was fun to play with defenders and Assault Formation also made it fun.

So here it is. The ultimate theme is Maze's End, have 10 gates and win the game.

Gatecreeper Vine helps me search for specific guildgates and serves as a defender

Hold the Gates gives all of my defenders the massive support to hold off huge attackers.

Assault Formation forces my opponents into protecting their own skin and we will have plenty of defenders to throw at them. Ideally this is really just to keep them busy while you build toward's the real win con.

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Revision 1 See all

(7 years ago)

-1 Animist's Awakening main
-2 Azorius Guildgate main
-3 Boros Guildgate main
+1 Dimir Guildgate main
-1 Explore main
+2 Forest main
+1 Golgari Guildgate main
-3 Gruul Guildgate main
+1 Hold the Gates main
+1 Izzet Guildgate main
+2 Jeskai Barricade main
-2 Maze's Endfoil main
+1 Orzhov Guildgate main
+4 Overgrown Battlement main
+2 Plains main
+1 Rakdos Guildgate main
+2 Secure the Wastes main
-3 Selesnya Guildgate main
-2 Simic Guildgate main
-2 Sunspire Gatekeepers main
and 23 other change(s)
Date added 7 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

18 - 0 Uncommons

17 - 0 Commons

Cards 59
Avg. CMC 2.79
Tokens Warrior 1/1 W
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