pie chart

Meren, the Value Engine

Commander / EDH

ProjectKiLlJoY


Maybeboard


First paper commander deck that I'll be doing some small upgrades on still, I think. Not trying to focus on combo's as much as stompy value creatures as that's more fun, but depending on how competitive my meta reveals themselves to be I might do some more competitive alterations.

For the most part the deck relies on ETB creatures. Once they've been used, I'll usually either sacrifice them to a sac outlet for an effect or run them into an opponent with Meren on the board to generate an Experience Counter. The deck strives to be as interactive with the board as possible each turn, and markedly does not care so much about what the opponents will do often times. Smart counterspells or removal will throw a hard wrench into the deck's core, and I'm not quite sure what to do about that lest I sacrifice the main power of the deck. In the end I decided that I would like the deck to be the best at generating value to the point that being slowed by counterspells is almost a non-issue, instead of spreading the strategies thin so I can have counters for X deck or Y deck in mind.

Any recommendations are welcome!

Suggestions

Updates Add

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

34 - 0 Rares

22 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.38
Tokens Beast 3/3 G, Elephant 3-3 G, Experience Token, Saproling 1/1 G, Treasure, Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views