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Merfolk Monument

Standard GU (Simic)

Fafnir009


Merfolk Monument

Aggro tribal merfolk that uses Rhonas Monument and +1/+1 counters to get in and murder the opponent before they can even get on board. Deeproot Waters in the sideboard acts like a non-legendary oketra monument providing tons of value and nightmares for control decks. Verdurous Gearhulk is the only non-Merfolk creature and is vulnerable to Abrade but is a phenomenal finisher and only costs 4 mana with green monument on board.

The problem with Simic decks is that there's just very little good, efficient removal. Green Cartouche may be an exception and is up for consideration due to the counter synergy. That said this deck is capable of killing an opponent fast enough for this not to matter which is why I'm running Blossoming Defense over other tempo or removal though I may add something like Unsummon.

Testing now. Will write up a list explaining my thoughts on each card in the deck, why I included them, and thoughts on possible upgrades.

The main "combo" of the deck is Rhonas Monument + Vanquisher's Banner. Monument makes your Merfolk cheaper and pumps them while the Banner anthems your team and draws a card whenever you play one allowing you to play a merfolk for cheap, pump your sneak, draw another merfolk, play it for cheap pump your sneak etc as many times as there are Merfolk on top of the deck. Additionally Monument allows you to Gearhulk on turn 4, pumping your merfolk and making them unblockable with Herald. The deck is easily capable of bashing for 7+ unblockable on turn 4 while flooding the board.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

9 - 0 Rares

26 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.67
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