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Muzzio is an interesting general so far. He can be dropped turn 3 but cant be activated until turn 4. The catch with turn 4 is you need to have a 1-2 mana artifact out in order to activate him otherwise it's a turn 5 wait. Knowing that, so fr he has been fun to play. When times get tough there's the "Platinums" to save me. For wins there's Blightsteel Colossus, Memnarch, and other nasties with solid equipments. I have found that I've played out my hand quite often to hopefully correct this I've added Consecrated Sphinx, Rhystic Study, and Windfall can help with that.

I'm currently trying to find a balance between keeping enough low cost artifacts for early game and Big fatties like Blightsteel to better my odds of a hit when Muzzio is activated.

I feel that setting up my "draw" or "look" from Muzzio's ability is pretty crucial so Scry is a huge part of this deck I'm not sure how big a part to make it having just cut Crystal Ball, Arbiter of the Ideal, Prognostic Sphinx, and Brainstorm.

Can't wait to add Soul of New Phyrexia and Perilous Vault from M15

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Date added 10 years
Last updated 8 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

39 - 0 Rares

16 - 0 Uncommons

5 - 0 Commons

Cards 99
Avg. CMC 4.79
Tokens Copy Clone, Goat 0/1 W, Myr 1/1 C, Thopter 1/1 C, Thopter 1/1 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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