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MagicalHacker - List of All 2-Card Infinite Combos

Commander / EDH*

MagicalHacker

Infinite Self-Mill/Draw (170)

Infinite Mill/Forcefeed (44)

1-Card Combos (42)

Infinite Mana (165)

Infinite Combat Phases (62)

Infinite Hasty Tokens (42)

Infinite Turns (145)

Infinite Noncombat Damage/Lifeloss (94)

Immediate Losses (20)


List of all 2-card infinite combos.

What this includes:

  • Combos that result in infinite mana, infinite self-mill (to win with Nexus of Fate or a Laboratory Maniac effect), infinite mill/forcefeed, infinite noncombat damage/lifeloss, infinite hasty tokens, infinite turns, or infinite combat phases.
  • Combos that are comprised of only 2 cards, whether they be on the battlefield, in the hand, in the graveyard, or even in exile. Required cards in a library do not count to that 2-card limitation.
  • 1-Card Combos, which typically work by being cards that tutor multiple pieces to these combos.

What this doesn't include:

  • Combos that result in something other than the above results. This includes infinite nonhasty tokens, infinite lifegain, and infinite powered creature.

In addition, I have sorted the following list by combos by primary redundancy values from largest to smallest, which I have defined as the number of cards that fill the same role in the half of the combo that has the fewest number of cards that can fill that role and have put first in the combo, then secondary reduncancy values, which I have defined as the number of cards that fill the role of the other half of the combo, then by the smallest color identity (for Commander), which I've also put right before the combo. Lastly, if the values of the two redundancy values are the same, I label the first half of the combo as the one that is involved in more combos if possible, then alphabetically:

This category is a little different than the rest. You can use this category to win with a Laboratory Maniac effect, Nexus of Fate, or some other convoluted strategy, since you now have as many cards for the combo as you want without needing more than two in hand in order to win with it. In that way, these combos could go in the other categories also, but they are only found here to keep the list cleaner.

These cards are able to tutor multiple cards over their existence, meaning that they can single-handedly build these infinite combos, and they are only sorted alphabetically. Take a look at all the cards in your colors to see if they apply to your deck, as just a single example is given in the parentheses (so if you are looking for a 1-card combo to result in infinite mill, don't skip over these cards just because my example isn't for infinite mill):

Please let me know of any other 2-card infinite combos that fit these requirements, and we can make this list even better :D

Updated:


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Revision 24 See all

(4 years ago)

+1 Gyruda, Doom of Depths main
Top Ranked
  • Achieved #1 position overall 6 years ago
Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

110 - 0 Mythic Rares

361 - 0 Rares

144 - 0 Uncommons

70 - 0 Commons

Cards 685
Avg. CMC 3.98
Tokens 2/2 C Artifact Creature Spawn, Bird 1/1 W, City's Blessing, Copy Clone, Eldrazi Spawn 0/1 C, Elemental 1/1 R w/ Haste, Emblem Gideon of the Trials, Energy Reserve, Experience Token, Hydra 0/0 G, Insect 1/1 UR, Kobolds of Kher Keep 0/1 R, Kraken 8/8 U, Mask, Merfolk Wizard 1/1 U, Morph 2/2 C, Myr 1/1 C, Phyrexian Germ 0/0 B, Saproling 1/1 G, Servo 1/1 C, Sliver 1/1 C, Spirit 1/1 C, Thopter 1/1 C, Treasure, Vizier of Many Faces 0/0 W, Warrior 1/1 W
Folders Magiclhacker-resources, Stuff To Remember, Resources, Lists, Idea decks, Utility, Commander, Ψομμανδερ τοπ δεψκς, Found On This Site, Deck Ideas
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