Phyrexian Crusader
:
for a 2/2 sounds terrible in a format dominated by
Lightning Bolt
and
Path to Exile
, but the protection from white and red is super helpful. Like all creatures,
dies to nonred nonwhite removal, but works very well as a beater. First strike with infect is really cool because it
applies the -1/-1 before the main damage phase, meaning if someone blocks with a 3/3
Phyrexian Crusader
survives.
Useful to know for those fringe situations.
Ignoble Hierarch
: Colour fixes, ramps into lategame threats, pumps to let creatures hit for more infect- this card does it all.
Hand of the Praetors
: Infect boost, also provides an alternate wincon to combat if combat isn't an option. The
infect counters can add up without people noticing. 3 power is also a third of the damage we need, so overall a good
card.
Phyrexian Hydra
: Big boy beater, usually gg if you get a
Rancor
on him, and without rancor still a huge threat
that needs to be dealt with immediately.
Phyrexian Swarmlord
: Not as huge body as the hydra, but much better sticking power. Also synergizes well with
Hand of the Praetors
. Right now it's in as a 1-of to test, but I can't see myself picking up anymore than 1 because of its manacost.