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Mighty Marching Myrs

Commander / EDH

Penores


Memnarch was right.

The Myrs are the perfect form, diverse in design yet so elegant in each and every way. How Memnarch got it so right is beyond me, but he did it.

The name of the game is achieve infinite Myrs or make them big enough to steamroll the table. How: ~Most of the deck revolves around Myr Galvinizer and to an extent Myr Propagator. They help the deck to really explode with value and provide the easiest win on the spots.~

Infinite Mana- Using any of the plentiful clone effects clone Myr Galvinizer with at least 2 mana producible through myr sources. Mana Echoes also works if you don't have the Myr dorks but have the Galvinizer and Propagator. Infinite Myrs- Then using that now infinite mana use Myr propagator to pump out infinite myr.

If Alloy Myr is among the myr making mana you can then also use Urtet, Remnant of Memnarch (The Commander) to make your board infinitely big.

The Clones for Myr Galvinizer- The Mycosynth Gardens, Mirror of the Forebears, Sculpting Steel, and Mirage Mirror. Protecting the Board- The easiest way of protecting your board from disruption is Padeem, Consul of Innovation. Paired with Encroaching Mycosynth means your board is completely un-targetable and finally Darksteel Forge means nothing short of Farewell is solving what you're doing.

Card Draw and Tutoring- Being a five color artifact deck we are spoiled for card draw and tutoring. The best one by far is Kindred Discovery. The amount of cards that can be drawn because of the commander can carry an entire game on its own. Next would be Padeem just because he's pulling a double duty of also protecting the board. Then The Immortal Sun, Rhystic Study, Vadalken Archmage and Skullclamp in no particular order. Finally Vanquishers banner, It can draw cards at a decent rate but it being five mana and only being a cast trigger can really hinder how far it can be useful. In reguards of tutoring, you have Myr Turbine (the best because it can find you almost everything you need to win with a practically non-existent requirement), Demonic Tutor, Myr Kinsmith, Arcum Dagsson, Inventors' Fair, and Whir of Invention.

Notes on Urtet- Play him as soon as possible. He inflates your board incredibly quickly improving survivability and propelling the game plan literally twice as fast. You very well can win without him but he makes it so much easier early game.

Note on Mirrodin Besieged- This card can act as a backup Commander or an alternate Win Con after a devastating board wipe.

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93% Casual

Competitive

Date added 1 month
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

59 - 0 Rares

13 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.07
Tokens Bird 2/2 U, Copy Clone, Myr 1/1 C, Phyrexian Myr 1/1 C, Phyrexian Myr 2/1 U, Treasure
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