So I found that this deck gets stomped by agro if the milling doesn't start disrupting their game soon enough or the opponent brings out a huge monster, most of all the chasm skalker, bane of this decks existence. I removed the Military Intelligence and unblockable creatures, added a new combo Illusory Gains + Willbreaker
, illusory gains attaches to every creature cast by an opponent. I also added some return to hand cards to push force back creatures so opp. have to recast them. ha = mine. I also added Displacement Wave to my side board as token killer.
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