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Fairly Standard mill deck

  • Archaeomancer and Mnemonic Wall help get back any spells to speed up grinding or remove more enemy creatures. While the rest of the monsters like Balustrade Spy and Returned Centaur are good for chump blocking once they are finished their milling.

  • Omenspeaker is probably the only non aggressive card in the deck, but its great for future planning and to manipulate your deck slightly.

  • Chronic Flooding putting this on a duel land or that first mana of a different color really messes an opponent up slowing them down while they think the card they would play is really worth the extra 3 cards they will lose.

  • Mind Rot Is great for also milling their hand to force them to top deck, and clearing their hand for the few cards they were holding on to.

  • Breaking and Tome Scour are both great and balance well with both of them in the deck, should you run into problems getting Black mana Tome Scour is still very usable.

  • Curse of the Swine, Rapid Hybridization and Devour Flesh are great for removal, because the deck focuses more on milling then actually caring about how much HP the opponent has. Also forcing the opponents best monsters to become 3/3s or 2/2s makes most of the mill monsters you have able to trade or block with out worry.

  • Looking at trying to make it more control/mill based and if possible speed up mill even more.

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Revision 3 See all

(10 years ago)

+1 Breaking / Entering main
Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

14 - 0 Rares

2 - 0 Uncommons

26 - 0 Commons

Cards 60
Avg. CMC 3.25
Tokens Boar 2/2 G, Frog Lizard 3/3 G
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