Mina and Denn, Born to be Wild.

Commander / EDH griffstick

SCORE: 19 | 37 COMMENTS | 4573 VIEWS | IN 8 FOLDERS


digikevin97 says... #2

Let me put the deck together and test a little and I will get back to you in a week

February 8, 2016 3:02 a.m.

cdunn92483 says... #3

I would recommend some lands that have some etb effects.

February 8, 2016 6:40 a.m.

My wife actually has a Mina and Denn Landfall EDH deck. My advice would be to add in cheap Landfall creatures like Makindi Sliderunner, as well as enablers like Slab Hammer, Seer's Sundial, and Azusa, Lost but Seeking as well as ETB effect lands and manlands.

February 8, 2016 7:45 a.m.

bossstallion says... #5

You can never go wrong with Birds of Paradise in a ramp build like this.

February 8, 2016 9:17 a.m.

SoundTramp says... #6

I second what Buckminsterfullerene suggested; your best bet is to focus on landfall. It seems that the general strategy you have now is to play lots of land early to be able to play stompy guys and beat face. The reason landfall would be better to focus on, is it lets you ramp more while not having to cut power. If you draw into land, that can be used to buff your creature rather than waste time in the late game. Some good landfall creatures would be: Akoum Hellkite (keeping with the dragon sub-theme you have), Tunneling Geopede, Makindi Sliderunner, Grazing Gladehart (not sure if you're interested in lifegain), Murasa Ranger, Oran-Rief Hydra and Undergrowth Champion. Some good landfall enchantments are Zektar Shrine Expedition, Khalni Heart Expedition.

Aside from that, what context is this deck for? is it a casual or competitive deck? And how do you want it to fare in a 1v1?

February 8, 2016 9:53 a.m.

Suddenly, I feel less special now. :P

Though it doesn't synergize particularly well with your Commander itself (themselves?), the fact that you have Omnath, Locus of Rage in the deck leads me to mention this particular interaction:

Perilous Forays + Amulet of Vigor = You get out all your lands in one go. And with Omnath, Locus of Rage or any other Landfall-triggered ability on the field, you can just go hog wild.

February 8, 2016 10:05 a.m.

cdunn92483 says... #8

That's Brilliant Canterlotguardian

February 8, 2016 10:23 a.m.

Well, I'm really stepping out of my league here because I'm not very familiar with setting up Red/Green interactions, and I always feel overwhelmed looking at a Commander deck. Always afraid I'm missing something important with the synergy of how the cards are supposed to work. But, I'll give it a go.

You could probably do with a Bloodbraid Elf. Haste is a really good plus, but I think the Cascade in a Commander deck is pretty useful. It helps you sort through the 99 cards quicker.

If you are going with the Landfall trigger, you might definitely want to consider Atarka's Command. In multiplayer matches, you can hit everyone for 3. Then play a land on top of that. If you are playing more than one land on a turn, you're really getting the most bang for your buck with Landfall.

On that note, Xenagos, the Reveler is a great ramp card with his +1 if you have a lot of creatures. Getting a 2/2 with haste for 0 is pretty sweet, too. But his -6 is definitely a must. If you exile any land cards, and then put them onto the battlefield,they all trigger Landfall. Imagine you have Omnath, Locus of Rage and use the -6 to get 3 lands onto the battlefield. That's 3 5/5 tokens. Pretty nice.

Skarrg Guildmage could be useful with turning the abundance of lands you have into 4/4 creatures

Domri Rade can help you get through your deck quicker with his +1. And that -7... geez.

Radha, Heir to Keld might be a good addition. It's a definite ramp card that could give you even more if you attack. (Also, it would be nice if you could give it Vigilance so it could attack, give you RR, then tap for G)

Nissa, Worldwaker... oh my god @ this card! Iz 2 stronk! Eye can-knot tke it!

Okay, in all seriousness, this card is beast if you're doing Landfall. Her first +1 can breath life into the abundance of lands you have. Her second +1 is an amazing help when you are trying to ramp. And her -7... is a game winner. Imagine getting as many basic lands as you want out, triggering all the Landfall that comes from them, and then having an army of 4/4 Tramplers. It's beautiful! So beautiful, I might cry... if I wasn't too busy smashing faces in.

Anyway, that's all the suggestions I can think of. I hope they give you some ideas and help a little. Good luck!

February 8, 2016 10:38 a.m.

griffstick says... #10

@canterlotguardian I actually really like that.

Perilous Forays + Amulet of Vigor or Lotus Cobra. With omnath is perfect but it also fits with most of my deck and other tokens producers. the following are: Primeval Bounty, Retreat to Kazandu, Vicious Shadows, Warstorm Surge, Zendikar's Roil, Lifegift, Stalking Vengeance, and Rampaging Baloths.. so very good suggestion. I will be putting them both in shortly

February 8, 2016 11:41 a.m. Edited.

clayperce says... #11

griffstick,
Um, that's not "randomly selected" :-D

I'll be back later for a real look. One quick thing though: Ghost Town, to make sure you can always get a Landfall.

Also, is your deck title about the comedians? If so, they're Key and Peele. If not, nevermindsorry!

February 8, 2016 12:08 p.m.

pipercraven says... #12

I got a ghost town you can have if u want Griff

February 8, 2016 12:38 p.m.

griffstick says... #13

@pipercraven I want that ghost town

February 8, 2016 1:34 p.m.

ENZU says... #14

That trample ability is pretty irrelevant so I'd just focus on the Ramp and Landfall things. Just put in ETB lands and mass land destruction. The addition of Red doesn't really help this deck over the mono-Green Azusa, Lost but Seeking decks I think. You could try some weird Life and Limb shenanigans with Saprolings, Lotus Cobra, Sakura-Tribe Scout for additional triggers (and if you have an untap effect on landfall you could go infinite with landfalls if a land you have can produce RG. There's also the old Warstorm Surge/Pandemonium combo with Sekki, Seasons' Guide.

There are also quite a few cards I would tag for cutting.

You could also freely throw in some heavy downside lands like Glacial Chasm etc.

Also, for your sin of shameless self-promotion, you now have to leave a constructive comment on one of my decks.

February 8, 2016 3:21 p.m. Edited.

ENZU says... #15

Other Lands:Halls of Mist

The Tabernacle at Pendrell Vale

City of Traitors

Contested War Zone

Gemstone Mine

Ghitu Encampment (can get some free damager with this one w/ first strike and bounce).

Hickory Woodlot

Llanowar Reborn

Spinerock Knoll

Mosswort Bridge

I really like the idea of just playing free spells with Spinerock and Mosswort with maybe an Amulet of Vigor for all the nice lands you'd use along with the ramp spells like Boundless Realms.

February 8, 2016 3:41 p.m.

ENZU says... #17

February 8, 2016 3:57 p.m.

griffstick says... #18

NewHorizons you were the only one who was not randomly selected you left such a huge amount of and in detail of suggestions in my mono green deck that I had to tag you...

Any way you have some really good stuff I never ever thought about how using certain lands for one time or two time use could be really good here in this deck good stuff. And Sekki, Seasons' Guide is really cool I like what he can do here..

February 8, 2016 6:16 p.m.

Joshtrex1996 says... #19

Off the top of my head, maybe add a Titania package. Titania, Protector of Argoth, some sac-lands like Wooded Foothills, Mountain Valley, Terramorphic Expanse, and Evolving Wilds, and maybe a Life from the Loam. That'd add some power. Crucible of Worlds + Strip Mine is gross fun too. Even if crucible is WAY too expensive right now.

February 8, 2016 6:45 p.m.

ENZU says... #20

Yeah I'm pretty good about building decks around commanders. Thing is that I think this commander's ability lends itself more towards helping the deck rather than the other way around. The stuff I mentioned (especially the land destruction stuff) requires a fair bit of mana though and should basically be looked at as finishers. I'd just build RG ramp goodstuff and throw in combos like Sekki and Warstorm Surge. Land destruction is also kind of mean though that's really the best place I see this deck going. Landfall/Azusa effects & Sakura Tribe Scout effects/Land destruction seems like the most potent things you can do besides RG goodstuff. Life from the Loam

February 9, 2016 2:09 a.m. Edited.

ENZU says... #21

There's also always Creeping Renaissance

February 9, 2016 2:16 a.m.

TheRedGoat says... #22

First and foremost I compliment you on your innovative way of getting advice from others. Might try doing that myself.

Secondly I have to ask whether you are only going to focus on landfall based effects. If so I would start checking out the "Star City Games" youtube channel, and find the latest video they have for "4-Player Commander Versus". One of the players there uses, and wins with, a land-centric playstyle that abuses the hell out of Mina and Denn, Wildborn's bounce-a-land ability. Its a super long video (most of those they do are) but they should leave links to the full list of cards they use in each of the decks for the video.

In case that was TLDR the winning strategy in the deck was to use Life from the Loam, a good number of cycle lands, and Seismic Assault.

Now, to speak for R/G decks period, a personal combo I'm working on to get that I learned about from a 5 color "combo" dragon deck was to use Aggravated Assault+Savage Ventmaw for infinite combat steps. The personal touch I want to add is Xenagos, God of Revels though you could skip him if you absolutely had to. (obligatory link to the deck: http://tappedout.net/mtg-decks/scion-king-of-edh/#c2505975 )

Hope you like the suggestions!

February 9, 2016 11:40 p.m.

SoundTramp says... #23

Just doing some research and I found this gem: Stone-Seeder Hierophant. I think she'd fit great in this deck, letting you ramp even more effectively, and acting as an emergency Amulet of Vigor.

Ex:Tap Forest for , untap with Stone-Seeder Hierophant and then add another to the mana pool. Next, play Gruul Turf, untap with Stone-Seeder Hierophant and then use it to add for a total of 4 mana, 3 and 1.

February 10, 2016 3:12 p.m.

SoundTramp says... #24

Also Walking Atlas maybe?

February 10, 2016 3:25 p.m.

atomic_moose says... #25

Orcish Lumberjack is an underrated ramp.

Crucible of Worlds is an amazing card when used with land destruction.

From the Ashes This card ruins 3+ color edh decks most of the time, all while giving you insane landfall triggers.

cut Avatar of Fury for a Sylvan Safekeeper. Sylvan turns spot removal into a joke.

Oracle of Mul Daya will let you plow through your deck getting lands out fast, more so with he commander.

Your removal is lacking, Beast Within Chaos Warp are both solid.

If you like Avenger of Zendikar you would love to meet its best friends Craterhoof Behemoth and Tooth and Nail

You want the health moose Grazing Gladehart

Since Your commander is an elf, why not run a little more elf tribal theme with landfall? The synergy would be out of control. They also happen to be allies, so some more ally synergy couldn't hurt either. An elf/ally landfall deck would be brutal.

February 11, 2016 3:09 p.m.

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