AgntOrange says... #2
I like Moan of the Unhallowed for any zombies. Also, Drowned Catacomb and Darkslick Shores?
February 1, 2012 6:02 p.m.
Phat_Shadow says... #3
Thanks! I'm also going to take out 4 Islands and put in 4 multi-color lands for blue/black as soon as I get them. But that'll all come later.
February 1, 2012 6:02 p.m.
AgntOrange says... #4
If I were you, I'd probably -6 islands, -2 swamps, +4 Drowned Catacomb, +4 Darkslick Shores. Of course, that's assuming you own them.
February 1, 2012 6:07 p.m.
Phat_Shadow says... #5
I don't own them yet but something tells me I soon will. Thanks!
February 1, 2012 6:12 p.m.
Darkslick Shores= $10 PER CARD lol and Drowned Catacomb = $5 PER CARD lol
February 1, 2012 6:13 p.m.
AgntOrange says... #7
They may seem expensive, but lands are ALWAYS a good investment. They'll always have value (especially those colors) and you'll always have a use for them.
February 1, 2012 6:15 p.m.
Phat_Shadow says... #8
Yeah...they are on high demand though because of all the amazing blue/black cards that are releasing with the new series.
February 1, 2012 6:15 p.m.
A few things: Grave Titan, though it itself is not a zombie, can create many zombies very quickly. Havengul Lich can really help out by bringing back your fallen lords or bombs (Grimgrin, Corpse-Born and Grave Titan). Also, your sideboard needs to be 15 cards. But aside from that, I am a personal zombie fan and love the way this deck runs, so +1
February 1, 2012 6:17 p.m.
Phat_Shadow says... #10
Havengul Lich would be nice and I'll probably add her if I get her in a booster or what-not. But I don't think it's worth buying right now. And I've considered Grave Titan but the fact that he's not a zombie will intefere with my Call to the Grave. That and the fact that I own Call to the Grave and not Grave Titan. But thanks for the comment!!!
February 1, 2012 6:24 p.m.
Phat_Shadow says... #12
Yup...I just changed it. Thanks! I will also add Havengul Lich and/or Grave Titan to (at least) the sideboard if I ever get them. I just don't like adding cards like that if I don't have them or I don't have any intention of buying/trading for them.
February 1, 2012 6:31 p.m.
LetteredFox says... #13
Since all your creatures are zombies trade Disentomb for Ghoulcaller's Chant in your sideboard.
February 2, 2012 7:53 p.m.
cartwheelnurd says... #15
Undying Evil? maybe on the sideboard, but it's such a great card. also swap 1 Call to the Grave and 1 Diabolic Tutor into the sideboard for 2 Ghoulcaller's Chant in the mainboard
February 4, 2012 11:55 a.m.
Phat_Shadow says... #16
Undying Evil and Ghoulcaller's Chant are both good "typical" black cards. But I really don't mind having cards in my graveyard with this deck, so they wouldn't do me much good. They give me cards to feed my Cemetery Reaper. I also like having my Vengeful Pharaoh in the graveyard more than having him on the field. I usually discard him from my hand with Liliana of the Veil if I can or if my opponent casts a spell requiring me to discard. If not, I just hold on to him and play him when I have enough mana, then sac him with Grimgrin, Corpse-Born if he's out.
I've played with this deck several times so far (free style with friends...not at FNM yet) and I've only lost once. However, these exact cards aren't in my deck yet. I still need to get the Gravecrawler's and the Drowned Catacomb's.
February 6, 2012 10:51 a.m.
I've built this already ... you're doing it wrong ;-)You need at least 24 creatures, this deck is rush down no time to sit around! Endless Ranks of the Dead is a waste, it's too slow to get what you want out of it; maybe just 2, not 4 (the zombies don't get haste!).
Don't you hate when people do this ...
Play test the one on my account ...
Vengeful Pharaoh will actually screw you, if he's in the graveyard, and his ability triggers ... guess what you draw. If you're in need of an answer next turn you're screwed. He's only good on paper IMO. His is not a may ability, you must.
4x Geralf's Messenger; this is a must. Period.
2-3x Skinrender
4x Geth's Verdict (add more Liliana of the Veil and Ghost Quarter(2) to make up). This allows you to sack Geralf's Messenger for damage while making it stronger. Plus Mirran Crusader is really popular right now.
Grimgrin, Corpse-Born can kill Geralf's Messenger as well ...
Like I said there's no time to waste, add Turn to Frog to the side board for worm coils and Mirran Crusaders; they never see it coming. Mine took 2nd place on Tuesday out of 23 people (no sideboard for control ... I forgot, lol)
February 8, 2012 5:21 p.m.
Consider this (happened to me on Tuesday):
Diregraf Captain is out, you have 5 mana.
Play Geralf's Messenger
Play Geth's Verdict, sack Geralf's Messenger
You just did 5 damage, with out attacking.
The other guy is now at 2 life .. swing two Gravecrawlers.If he blocks he dies, if he doesn't he dies ... wonderful.
Geralf's Messenger breaks games that are deadlocked (aggro on aggro). They don't want to block him, they don't want you to block with him.
February 8, 2012 5:31 p.m.
Phat_Shadow says... #19
I'm listening...but I have a few questions:
1) What cards do you suggest I take out? (besides 2xEndless Ranks of the Dead and 3xVengeful Pharaoh's that is)
2)What is the Ghost Quarter for? I don't get the big advantage of that card.
3)Is Skinrender really necessary? I'll have at least 4 destroy cards in the deck plus the Call to the Grave.
February 8, 2012 6:53 p.m.
Ghost Quarter gets rid of Inkmoth Nexus, Kessig Wolf Run, Moorland Haunt; you need at least two. I do because if they activate a Inkmoth Nexus and pump with Kessig Wolf Run I'll die. Moorland Haunt is annoying if they have guys in the "yard".
Land "should" be:
1x Island
12x Swamp
That's 23, add a new card :-)
If you can't get the black/blue lands, then try the combo of swamps and islands.
-2 Doom Blade
This makes some folks uneasy, if you don't like the fact you can't target, leave it as is. Try both.Remember you won't be able to touch Mirran Crusader or Geist of Saint Traft
Again, endless is too slow, the guys you get don't have haste; if you only have two zombies when you play it you're sad
-3 Mana Leak
The chick is good because she can sack your guys or theirs, and they have to deal with her. If you play her while the field is empty your sitting pretty if they don't have an answer. With one or two Geralf's Messengers as blocker(s) she's nuts.
+4 Distress
Distress turn two or three is great. Make them drop swords, planes walkers, etc. You also know whats coming for a few turns. I know how you feel about Call to the Grave, I didn't want to cut it either. But by turn 5 you're either trying to press an advantage or survive ... They never sack the creature that you want and undying is in now so ...
She comes in tapped but she only costs 1 ... I've not regretted her yet. I think only 3 Cemetery Reapers is enough. Feel free to disagree.
That leaves Skinrender. He's a 3/3 without a captain / lord on the field; with one or two he looks petty sexy. You're going to swing your Gravecrawlers every turn; they can't block so you do it. When you have a Captain/Lord out Skinrender can kill a titan if they blocked with it. You always swing to make they think it's always safe to block. After that, they think about it a little longer if you have mana and cards. He costs 4 versus the 5 for Vengeful Pharaoh. If you play with cards that put zombies back in your hand (Vapor Snag or Ghoulcaller's Chant) you can force peopel to play around the fact you have him in your hand.
Those changes make it pretty close to my build. In the end it's your deck. I mean you could even add Mortarpod, you've got 8 creatures that are good to sac.
I would however get rid of the following for sure: Walking Corpse, Diabolic Tutor, Mana Leak, Diabolic Tutor, Call to the Grave, Endless Ranks of the Dead
February 8, 2012 7:39 p.m.
Phat_Shadow says... #21
Ok...so I've done a bit of thought and I'm accepting most of your recommendations with a bit of stubbornness:
I've ordered the 4xDrowned Catacomb's (I've been meaning to do that anyways) but can't yet justify spending the money on Darkslick Shores or Ghost Quarter. So for now I'll just play around with that and the swamp/island ratio.
Even after what you said and hearing it from a friend of mine (he saw your comment and agrees with you btw) I still can't justify wiping out my Endless Ranks of the Dead. Though it starts off slow sometimes, if the game carries on it provides HUGE endgame insurance. Although, I have taken out one as well as taken out my 3 Vengeful Pharaoh's to put in 4xGeralf's Messenger. Which would only make sense to add in some Geth's Verdict in place of Doom Blade. However, I'm going to play around with that idea because it is a big sacrifice for me not to be able to target.
I would LOVE to replace my Mana Leaks with Liliana of the Veil but (without trying to sound too cheap) I just ain't got the $$$$ for that big of a jump right now. So, instead, I am replacing them with Skinrender thanks to your recommendation.
As nice as Distress sounds, I don't like the idea of taking out my Call to the Grave and especially my Diabolic Tutor for it. The only move I've been tossing up along those lines have been replacing the Diabolic Tutor with Increasing Ambition. One more mana cost, but the flashback makes it worth it imo.
And lastly, I am replacing my one Walking Corpse with one more Diregraf Ghoul (don't know why I didn't see that earlier...thanks). However, I still wanna keep my Cemetery Reaper count up to 4.
This is making a huge change to this deck but I think it'll be for the better. I hope so b/c I have spend just over $70 on cards tonight. Thanks for taking the time to comment!
February 8, 2012 10:24 p.m.
Might I suggest one other set up I found interesting while play testing (I'll be trying this on Friday)
I dropped the Geth's Verdict and Distress and added
4x Vapor Snag
4x Unsummon
Reason being; some times the deck plays very slow; this fixes it. Also, people tend to sac creatures with undying. The only creature I can't touch is Geist of Saint Traft and they usually don't want to swing just to lose it.
It's very cheap control; I'm finding the results quite surprising! I can put a Geralf's Messenger back in my hand and replay it without counters! You can also take a Skinrender back! So they even work late game!
Block and kill Geist of Saint Traft, Vapor Snag the angel; won a test game that way ... boss.
February 9, 2012 1:14 p.m.
I still say the enchantments will ruin you. Let em know how they work. Might side Endless Ranks of the Dead to keep up with green/white tokens.
February 9, 2012 1:15 p.m.
Phat_Shadow says... #24
I will consider both the Unsummon via dropping Endless Ranks of the Dead but I want to try it the way it is with the cards I've got. I like the way it is just by looking at the playtest though. I've even used Endless Ranks of the Dead on the playtest without regret. But we'll have to see how it works in a real game to figure that out.
February 9, 2012 1:20 p.m.
KorApprentice says... #25
Rooftop Storm gives you infinite +1/+1 counters on Grimgrin, Corpse-Born with Gravecrawler.
Mr_Fuji says... #1
i like the change to the deck, the mill part before just didnt jive, maybe this will cut out the useless ones you never really used when it had the mill in it. and Diregraf Captain is a beast. pretty awesome deck.
February 1, 2012 5:50 p.m.