Mishra, His Royal Artifact Jankness.

Strategies: Chaos - Artifact Combo - Alternate Win Conditions - Control - Infinite Life/Mana Combo

Target Combos - Many of these are instant win-cons or usually initiate scoops.

Mishra + Possibility Storm = Opponents can't play what they want to play. Protects against targeted removal/Counters. Also allows to two for one artifacts using Mishra's ability.

Grim Monolith + Power Artifact + Staff of Domination = I win any way I feel like it.

Grim Monolith + Power Artifact + Walking Ballista = Everyone Dies in the order I choose.

Padeem + Mycosynth Lattice = No more targeted removal on me, ever. Mass removal or nothing.

Time Sieve + Thopter Assembly = Infinite Turns

Mycosynth Lattice + Vandalblast (Overload) = Everyone else is back to turn 1 but me.

Mycosynth Lattice + Darksteel Forge + Nevinyrral's Disk = Everyone else is back to turn 1 but me.

Mycosynth Lattice + Hurkyl's Recall = I just hate you the most.

Mycosynth Lattice + Karn = I hope you can play Magic without lands.

Spine of Ish Sah + Priest of Yawgmoth + Paradox Engine = I blow up all your stuff.

For anyone looking to build this deck a word of warning (Disclaimer):

This deck is fun to play and can get going easily. It isn't very consistent and it runs a lot of combo cards that make you a major target by players with terrible threat assessment. This deck also has a tendency to create a very alarming board state very early in game. If you don't like hate and tend to try and run under the threat radar this deck is not for you.

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Date added 8 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

51 - 0 Mythic Rares

32 - 0 Rares

9 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.47
Tokens Construct 0/0 C, Thopter 1/1 C, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders EDH
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