Epochalyptik says... #2
Village Ironsmith Flip Flip might be a consideration, but I think the best advice will have to wait until all DKA cards are spoiled.
January 13, 2012 4:01 a.m.
Never really like him, there are better 2 drops like Gatstaf Shepherd. I don't want to go more than 24 creatures but i feel like i wanna put in a couple shepherds for 2 drops and a couple Wolfbitten Captive for 2 more 1 drops. I think adding those will help balance out the deck, but i don't know know where to put em. At max i wanna keep it at like 25 creatures, and still have room for at least 4 Moonmist , card:Full Moon's Rise, and 3 card:Green Sun's Zenith (works wonders). Please give me you thoughts on what you would do, and thanks for commenting.
January 13, 2012 5:03 a.m.
Epochalyptik says... #4
To be honest I think it looks pretty good as of right now. The curve is low and it seems like you can get some great field presence. Just be careful about aggro and werewolves; it seems like you'll come to rely on Everwolf a lot in order to cast a bunch of creatures in the early game. It's not crippling, since you have a lot of supporting cards that can help you get transformations and regeneration, but something to be aware of.
Ghost Quarter maybe?
January 13, 2012 5:19 a.m.
Ill throw it in the sideboard. Plus i made some changes, still missing one spot though, i am reserving it for Wolfbitten Captive. It's not a strong utility card, but i think it's a good 1 of or 2 of.
January 13, 2012 5:25 a.m.
Ulvenwald Mystics Flip Flip perhaps? It looks good, though I think vs a burn deck would be troublesome, some regenerate like Trollhide would fit nicely against those.
January 13, 2012 6:22 a.m.
I think this looks really strong right now. I would consider some sort of ramp, to make your drops more reliable. Whether it be Birds of Paradise , or Caravan Vigil pr Primeval Titan -- Make sure those Kessig Wolf Run are going off well. Also with... wait.. seriously?! Everwolf isn't a card in the tappedout library, but the german version of the card Immerwolf is?! Fail. Well, anyways, superbly awesome card in a werewolf deck.
January 13, 2012 11:35 a.m.
And, also... love the name. I'm feeling a little Tolkien, and a little Zeppelin.
January 13, 2012 11:42 a.m.
@djgunn-I have never really needed ramp for this deck, although i would like to have 23 lands. I don't know what to take out though.
Also, If you go to this site, its the actual magic site, they released the card as Immerwolf.
http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/darkascension/cig#
@serbian88-Don't like Ulvenwald, too much mana. and i thought about trollhide, but burn isnt really that big in my meta.
January 13, 2012 2:32 p.m.
Damn you MTG Salvation! That's what I get for not actually check out the official wizard's spoilers site. Silly me. Thanks for the heads up on that though.
January 13, 2012 2:44 p.m.
IAmKingTony says... #12
Pretty cool, I actually broke and made a R/G Werewolf too.
deck:the-better-to-eat-you-with-my-dear
+1 for you!
January 13, 2012 7:18 p.m.
Thanks, ill check out yours, but i think that you actually forgot to +1 it.
January 13, 2012 7:54 p.m.
umm blas act+mist combo usually gets a chance in these decks..it wrecks the opponent. ide also try to mb some beast within..its ur primary controll card and all puspose utitlity. seems good +1i wish i could say more but green and red arent my main colors..this deck will definately get more stuff as more cards get spoiled..+1
January 14, 2012 3:52 a.m.
card:Ranger's Guile so you can keep Doom Blade and so forth.
January 14, 2012 2:18 p.m.
the +1/+1 can be used to beef up something as well just saying.
January 14, 2012 6:11 p.m.
@bman5604-you said i can use the card:Ranger's Guile to keep Day of Judgment . Withstand Death can though. Also on the Blas Act, i like Slagstorm better cause i can also burn the opponent for the win, and with this deck im always on the offensive. In my first werewolf deck i did use B-Withins mb, and i looked to see if i could fit them in here, but i didn't really see a space so i had to sideboard em. But if you can find a way to fit it in here, please let me know, i just want to make the deck the best that it can be.
And i would like to thank everyone who has +1 and commented on this deck.
January 14, 2012 6:39 p.m.
Wannabehero says... #19
+1'ed
Looking good so far. I can't wait for even more DKA goodness.
January 16, 2012 12:49 a.m.
Ya, more cards were released check it out.
http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/darkascension/cig
January 16, 2012 1:01 a.m.
emblasochist says... #21
squirrelking98 I dunno how many playtests you've run, but my testing suggests your mix of mountains and forests is a bit off. I've run about 10 games and don't seem to get a mountain, crag OR gorge within the first 5 turns... Possible it's been a run of bad shuffles, but just what I've seen. I see your manabase though, and I can't see anything wrong with it. Also, Mondronen Shaman Flip for longer games? I think I like that more than a 3rd or 4th Kruin Outlaw Flip Flip, as with Immerwolf, it's a free shock to the dome every time your opponent casts... Just my opinion. In any case, +1.
January 18, 2012 9:19 p.m.
Ill think about it, and also about the manabase, my first werewolf deck(ISD)-Misty Mountains had the same exact land count as this one, and worked perfectly fine.
January 18, 2012 9:21 p.m.
Thought about the shaman, never really get into long games, this works pretty quickly, if i start playing more and i see a problem or a way to fit it in ill find a spot for it.
QuentinD says... #1
Don't tell me i have to many lands.
January 11, 2012 9:50 p.m.