Maybeboard


The main goal of Mizzix of the Izmangus is to generate infinite mana and start storming off.

0 Experience counters combos:

Isochron Scepter imprinting Dramatic Reversal + mana rocks = Infinite Mana + Infinite Storm

3 Lands: Underworld Breach + Lotus Petal + Brain Freeze = Infinite mill + Infinite mana + cast from graveyard

Jace, the Mind Sculptor + God-Eternal Kefnet + card:Time Wrap = Infinite truns

2 Experience counters

3 Lands 2 Experience counters: Seething Song + Reiterate = Infinite Mana + Infinite Storm

3 Lands 3 Experience counters: Mystic Retrieval + Runic Repetition + Frantic Search = draw library

3 Lands 1 Experience counter: Bonus Round+Dramatic Reversal+Unsubstantiate = infinite Mana + Infinite Storm

4 Lands 2 Experience counters: Intuition into Mystic Retrieval Runic Repetition and Time Warp = Infinite Turns

6 Lands 2 Experience counters: Reiterate + Turnabout = Infinite Mana + Infinite Copy + Infinite Storm

4 Lands 2 Mana rocks 2 Experience counters: Bonus Round + Mystic Retrieval + Dramatic Reversal + Unsubstantiate

3 Experience counters

2 Lands 3 Experience counters: Turnabout + Mystic Retrieval + Runic Repetition

4 Lands 3 Experience counters: Seething Song + Reiterate

5 Lands 3 Experience counters: Reset + Reiterate = Infinite Mana + Infinite Copy + Infinite Storm ONLY DURING OPPONENT TURN

4 Experience counters

4 Lands 4 Experience counters: Seismic Spike + Reiterate = Destroy all lands

3 Lands 4 Experience counters: Pyretic Ritual + Reiterate = Infinite Mana + Infinite Copy + Infinite Storm

3 Lands 4 Experience counters: Frantic Search + Reiterate = Infinite Mana + Infinite Draw + Infinite Copy + Infinite Storm

4 lands 4 Experience counters: Reiterate + Turnabout = Infinite Mana + Infinite Copy + Infinite Storm

4 lands 4 Experience counters: Reiterate + Reality Spasm = Infinite Mana + Infinite Copy + Infinite Storm

6 Lands 8 Experience counters: Enter the Infinite + Thassa's Oracle = Win

6 Lands 8 Experience counters: Enter the Infinite leaving Nexus of Fate on top = Infinite Turns

9 Lands 2 Experience counters: Intuition into Mizzix's Mastery, Past in Flames, card:Enter the Infnite

TBC

Infinite mana / infinite copies cards:

Infinite draw: Enter the Infinite / Whispers of the Muse / Pull from Tomorrow

Return permanents: Capsize / Snap

Infinite damage: Comet Storm / Fall of the Titans / Searing Touch / Grapeshot

Copy spells: Reiterate / Increasing Vengeance

Infinite turns: Time Warp

Intuition lines:

Enter the Infinite + Mizzix's Mastery + Past in Flames

Enter the Infinite line:

Cast Past in Flames with flashback

Recast Intuition tutoring for Frantic Search + Faithless Looting + Pull from Tomorrow

Cast anything your opponent gives to you to discard Enter the Infinite

Cast Mizzix's Mastery targetting Enter the Infinite

Cast Past in Flames

Cast Mizzix's Mastery targeting Enter the Infinite

Cast Mizzix's Mastery targeting Enter the Infinite

Alternative :

Mystic Retrieval + Runic Repetition + card:Time Wrap

Spells which allow to start storming off:

Epic Experiment allows to start storming off

Mizzix's Mastery allows to start storming off

Past in Flames allows to start storming off or recast from graveyard

High Tide Increase mana to advance Storm

Increasing Vengeance Copy spells to advance Storm

Mana Geyser Increase mana to advance Storm

Mystic Retrieval Return spells to advance Storm

Past in Flames Flashback spells to advance Storm

Seething Song Increase mana to advance Storm

Maybeboard: Twincast Copy spells to advance Storm

Lore Drakkis + Snap + Dockside Extortionist - only if opponents have 5 artifacts / enchantments

Training Grounds + Izzet Guildmage / Nivix Guildmage = Copy spells for /

Sensei's Divining Top + Cloud Key + Future Sight = Draw your library

God-Eternal Kefnet + Jace, the Mind Sculptor + Time Warp = Infinite turns

Jace, the Mind Sculptor + Tunnel Vision = reduce library to 1 card

Guttersnipe + Rite of Replication = each spell deals 12 damage to your opponents

Niv-Mizzet, Parun + Curiosity or Ophidian Eye = Infinite draw and damage

Talrand, Sky Summoner or Young Pyromancer or The Locust God or Metallurgic Summonings = many tokens

Artifact-Intuition tutor line:

Whir of Invention + Reshape + Fabricate

Each card allows to tutor for Isochron Scepter or Aetherflux Reservoir

Inexorable Tide = proliferate

Jace, Vryn's Prodigy   or Dack Fayden or Rhystic Study or Mystic Remora = draw

Leyline of Anticipation = sorceries as instatns

Spellskite - Save from removal

Propaganda = stax effect

Grapeshot = storm damage

Expropriate = turns

Jace's Sanctum = reduce cost

Chaos Warp = random removal

Blue Sun's Zenith / Compulsive Research = draw

Fall of the Titans = damage

Rite of Replication + Guttersnipe = each Spell 12 dmg

Grand Architect + Pili-Pala = Infinite Mana

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Comments

Casual

91% Competitive

Date added 4 years
Last updated 4 years
Exclude colors WBG
Splash colors UR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

30 - 0 Rares

20 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 2.54
Tokens Copy Clone, Experience Token
Folders EDH
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