[MOD] CheeriosV2 (updated) Kill often Turn 2-4

Modern fariboles

SCORE: 2 | 6 COMMENTS | 501 VIEWS | IN 1 FOLDER


Dude_3 says... #1

September 23, 2016 12:43 p.m.

fariboles says... #2

Yes, I used to play it but I didn't like the unstability it brings. Furthermore, it would mean splashing black or changing every land to get my old 5 colours mana-base back.

But it helps getting my hand on Puresteel Paladin turn 1.

I might think about it again.

September 24, 2016 8:44 p.m.

Dude_3 says... #3

Also no offense but this deck isn't really competitive, please take the tag off.

September 25, 2016 10:11 a.m.

fariboles says... #4

(not offended at all but just to understand your opinion) Why do you say it isn't competitive?

September 25, 2016 10:44 a.m.

Dude_3 says... #5

https://www.mtggoldfish.com/metagame/modern

This is the modern metagame right now. I know those decks and this deck well enough to see that you're unlikely to beat many of the decks in the modern meta very often. I can go into the specifics of each matchup, but you should be able to see what I mean. For this deck and others, you should test against those decks if you want to find out which decks you make/cards you choose are good and which aren't. It's also a great place to find stock Tier 1 decks that are heavily tested and win a lot.

September 25, 2016 4:06 p.m.

fariboles says... #6

I disagree with you on the point of not beating Tier 1 decks, and with the definition of "competitive".

I know modern metagame pretty well and often play against them. (but I more often refers to www.mtgtop8.com) During events at my local game store and side events of GPs or alike in my country, I often came up to first place with this deck, beating decks like Affinity, UR Storm,Boggles, Living end, Patriot control, Infection, Grixis control, Zoo, burn and elses like Eldrazi, mono-green, valakut-scapeshift, UR delver, collected podless, and many others. Even if some games are hard (moreover against control decks), I never felt like I didn't stand a chance.

I don't think a deck has to be part of the meta-game to be competitive (especially when it is a home-made deck). It just needs the capacity to win games and incerts itself into the metagame. With this definition, even if there's still room for improvments, I consider this deck as competitive, thus I understand your point of vue and you may have reason.

September 25, 2016 4:32 p.m.

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