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modern day mississippi

Modern

psionictemplar


Sideboard


Maybeboard

Sorcery (1)


Nonsense, yes. Powerful, debatable. Opponent not seeing it coming, priceless. This deck revolves around the idea of chaining spells together (think cascading) into an Emergent Ultimatum. Why emergent ultimatum? I think the better question is why not? Getting down to the nuts and bolts of this deck, it originally started out as a Capricious Hellraiser deck but slowly morphed into the atrocity it currently is. The general idea is to discard Creative Outburst or Magma Opus to make treasure tokens and exile fuel for Conspiracy Unraveler. Fuel which will help pay for an ultimatum among other things. The main ways of beginning this chain revolve around either creating a dwarf token from Dwarven Mine or by resolving a Trumpeting Carnosaur which will either likely (not 100%) discover into a Neoform, which allows you to put Conspiracy Unraveler into play or discovering into a Polymorph, repeating this until you hit the Neoform or the creature you want.

Now that we have Conspiracy Unraveler in play and can cast our Emergent Ultimatum, we look to assemble the trio of Enter the Infinite + Jace, Wielder of Mysteries + Omniscience for winning the game. If the opponent gives you Enter the Infinite + Omniscience then you draw Jace, Wielder of Mysteries and +1 it for the win. This works the same if you get jace instead of the omni. However, if you are given jace and omni, then you can play an overpowering style of gameplay chaining Magma Opus or Creative Technique together until the opponent is dead. Simple right!

Now realistically speaking I don't think opponents will just allow us to get to that point freely which is why we have Flame Javelin + Leyline Binding to help limit the opponents battlefield until we can assemble the chain. The spells have the benefit of being castable relatively early while not being hit by the discover trigger of Trumpeting Carnosaur. They are also useful for helping pay the "collect evidence" cost of Conspiracy Unraveler.

Outside of Shifting Woodland which has the possibility of becoming omni or unraveler to cast things, the rest is fairly self-explanatory, so I'll continue onto the sideboard.

The sideboard is something I'm not really sure about and will probably evolve a lot over time. The main goal of the side is to either help combo with different pieces or beatdown as necessary. The main issue I'm currently torn about is the balance between effective cards and cards that won't disrupt the "discover" chain. Suggestions are always welcome and if anybody tries this out, I'd love to know how it goes.

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Casual

97% Competitive

Date added 6 months
Last updated 4 months
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 10 Mythic Rares

38 - 2 Rares

8 - 3 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 6.61
Tokens Dwarf 1/1 R, Elemental 4/4 UR, Treasure
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