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Modern Elves Combo - Descendants' Path

Modern

hulianomarkety


Sideboard

Creature (1)

Land (3)


This is a modern elf deck I made based off of the card base that I already had. (dorks are llanowar elves, etc. fyi)

The combo is basically this:

  • Turn 1: forest + dork
  • Turn 2: land (plains or non basic preferably) + Descendants' Path.
  • What this allows you to do (barring someone removing your poor dork) is to automatically play the top card of your deck if it is an elf onto the field without paying the mana cost. Ideally, you'll have an early archdruid out on the field for this, then an Ezuri, etc.

  • Forward, you want to get out as many Descendants' Path's as possible. Each additional one allows you to flip another of the top cards of your deck over.

Your backup plan is to have 4 elves on the field, including an Elvish Archdruid, with an umbral mantle equipped for your basic infinite mana and power/toughness for all creatures you cast. You can do this by turn 3 if you do as following:

  • Turn 1: forest + dork
  • Turn 2: forest + archdruid

  • This is where it gets tricky. Play order MATTERS.

  • Turn 3: Your first step is to play a land. Next, you play 2 dorks FIRST, then you tap your archdruid for 4 mana, leaving you with 2 more mana for a total of 6 mana. Next, you cast your umbral mantle for 3 and equip it to archdruid for 0, then use your 3 remaining floating mana to untap archdruid. Now, you may rinse and repeat the tapping/untapping of archdruid for infinite power/toughness and infinite mana. You can bounce umbral mantle to your other dorks if you cant win off of just the archdruid with infinite power/toughness in one swing (all your other elves are either tapped or have summoning sickness).

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 4 Rares

11 - 8 Uncommons

13 - 0 Commons

Cards 61
Avg. CMC 2.91
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