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Modern Grinding Station Mill

Modern* Artifact Infinite Combo Mill

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Sideboard

Artifact (4)


Maybeboard


This is an infinite combo deck with a win condition of Flayer Husk + Grinding Station + Salvaging Station resulting in infinite mill.

Flayer Husk essentially lets you exploit the two stations because while the card itself is an artifact, it also generates a 0/0 germ token with the weapon attached. This allows you to grind the artifact, causing the germ token to become a 0/0 again and go to the graveyard until the next player gains priority. This untaps Salvaging Station and allows you to return Flayer Husk to the battlefield which generates another 0/0 token for it to attach to. At this point the combo becomes infinite, as Flayer Husk returning to the battlefield untaps Grinding Station.

Fabricate and Treasure Mage are there to allow for quick digging of the pieces of this combo with Etherium Sculptor and Grand Architect generating additional mana solely for the purpose of casting artifacts. Mana Leak and Negate are solely for the purpose of preventing removal spells on any of the parts of your combo.

Halimar Depths are added just to allow some reordering of the deck.

Tormod's Crypt is the obvious sideboard choice here for Eldrazi and other similar graveyard shuffle effects.

Right now I have a playset of everything in here. I'm looking for suggestions to streamline it and add some flexibility. Where can I trim? Do I need to trim? What would you add?

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 0 Rares

11 - 4 Uncommons

26 - 0 Commons

Cards 60
Avg. CMC 2.30
Tokens Phyrexian Germ 0/0 B
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