My long awaited (for me, anyways) Ink-Treader casual deck. Carefully constructed for efficiency, interaction and (most importantly) fun, it makes ordinary games very exciting.
I wanted to build a deck around Ink-Treader since I first found him, and I wanted to build a deck that included Nivmagus Elemental since I pulled him as well. Realizing that they both interacted well made the deck practically build itself.
Ink-Treader Nephilim
is self explanatory. He spreads single-target spells, which is what this deck hinges on. Without him, it's PLAYABLE but far less effective. With him, it's a nightmare to face and you're lucky if you have two turns to survive once he's out on the field.
Young Pyromancer and Talrand, Sky Summoner are ways to get extra targets for my spells. Talrand used to be Spawnwrithex3, but I took them out. He now serves as an alternate 4-drop. He doesn't always do a lot, so I'd be willing to replace him.
Nivmagus Elemental allows me to exile any spells that I don't want affecting everybody. He can eat those extra
Act of Treason
targetting my own creatures for example. Hell, maybe just everything. He gets big. Fast.
Peer Through Depths is just a digging card. It digs for spells, which this deck direly needs.
Shadow Rift serves a dual purpose: Make my creatures unblockable with Nivmagus out, and/or draw me a shitton of cards. The cards are more important. I just recently replaced
Leap
with it.
Act of Treason
is a win condition. Basically a three mana Insurrection and a huge pump for my friend Nivmagus Elemental.
Path to Exile not only helps protect me until I can get out my Inky, but can also serve as a one-sided board exile. If you want to be REALLY cruel, if they're not dead after an Act of Treason, feel free to exile all of their creatures AND reap the benefits of the lands.
Gods Willing and
Turn to Mist
both serve the same essential purpose: protect Ink-Treader. Turn to Mist can protect him from ANYTHING, where God's Willing protects against almost anything and scrys for only one mana. Having the second mana open for Turn to Mist isn't always guaranteed, but having the option is good. Turn to Mist can also serve as a one sided, one-turn board wipe with Nivmagus out.
Rite of Replication is just an extreme late game bomb. If you get to a point where you have 9 lands out, drop it and you win. 5 copies of every creature on the board is a pretty big deal.
Kodama's Reach
, now the only green card in the deck aside from Ink-Treader himself, allows me to have a guaranteed 5 lands on turn 4; meaning that I have enough mana to drop Ink-Treader and protect him with a God's Willing until my turn rolls around again for something nice.
I use Vivid lands over other nonbasics because I have a relatively small need for green mana, and they allow me to fix to the small extent that this deck needs. Certainly it could be improved, but I wasn't willing to make my lands the most expensive section of this deck (I had one Arid Mesa in my collection already, so it's technically in the deck, but not in the decklist for the sake of accurate pricing. I replaced it in the decklist with another Vivid Crag)
As it stands, Shadow Rift/
Leap
is the only card preventing this deck from being Modern legal. It's a very important part of the deck though, and I haven't found a viable modern one-mana evasion+cantrip replacement.
I used to have
Mask of the Mimic
in this deck, and it had an interesting interaction with Spawnwrithe tokens (allowing me to find legitimate copies from the tokens) and grabbed an extra copy of everything I had on the board for only one sacrifice. I opted to remove it after taking out Spawnwrithe to streamline the deck a bit more.
All in all, an inexpensive and incredibly fun deck to play that just gets stronger the more your opponents have on the board. As my friend likes to say, "I don't want to ride the Ink-Treader anymore."
EDIT: Ink Treader gets a big update. I replaced all of my Vivid lands in the deck with some any color lands. In addition, I've refocused the deck with the printing of a new cards from Battle for Zendikar.