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Modern Mardu Creativity

Modern* Casual Combo Control

TheCatPlaysGamez


Sideboard


Maybeboard


Mardu variant for Modern, gonna be fun :D

No creatures or artifacts in the deck other than Emrakul, the Aeons Torn, and Xenagos, the Reveler. Indomitable Creativity will be used on our own creatures made with lingering souls and bitterblosm.
So to protext the combo we need our creatures to stick around, and keep our opponent from countering the spell, or killing us before we combo off. Note this is a more "relaxed" deck, so we dont actually try to combo off as fast as possible. Instead, we try to grind our way into an tapped out opponent to swing for the kill, because the combo is an one-turn kill when it goes off. We do have Boseiju in the sideboard against control decks, and we got discard spells in the form of Kolaghan's Command, Collective Brutality and Thoughtseize to take counterspells or discard spells out of our opponent's hand. Of course our tokens are repetitive, with BB creating a token for us every turn and LS having flashback, which is enough protection as-is.
Of course our deck needs board control. I decided to go with an universal package of 4x Path to exile and 3x Lightning bolt, as well as our previously mentioned disruption spells. To top it off, we got 2x Dreadbore against planeswalkers, such as karn from the Tron matchup. With that, we got a ridiculous ammount of control for a combo deck. We also mainboard Abrade against artifacts, and of course, in a pinch, creativity can actually be cast on opponent's creatures! If we got enough mana, we can actually combo at the same time as killing their last possible blockers with the creativity.
Some people might wonder what would happen if we draw either of our combo cards in emrakul and xenagos. Well, emrakul has the ability to shuffel itself back into the library when discarded through Brutality or Faithless Looting. Drawing Xenagos isnt much as a problem because it just means emrakul wont be a one-turn kill. But the chance of that happening AND having our opponent have some kind of enchantment-based exile effect on that turn where we have to wait for emrakul to get rid of it's summoning sickness, is basicly 0. Our sideboard also includes a board wipe with Anger of the Gods, as well as two Oblivion Rings to deal with possible enemy Emrakuls, to deal with humans and with faster combo decks. Wear // Tear will help against the affinity matchup better than Abrade usually will, but Wear is a dead card outside that matchup so that's why it's only a sideboard card. There is 4x Sowing Salt in there against the Scapeshift and Tron matchups to go after their key pieces. Lastly we got our Leyline of the Void against reanimator decks, because we can't really do a whole lot against them exept for Path or discarding the reanimation spells.
So i got some cards in the maybeboard i am not sure about including, but do seem interesting: 2x Stony Silence against artifacts. 2x Dreadbore if i have more issues with walkers. 4x Intangible Virtue if i want to focus more on winning with tokens. 2x Timely Reinforcements which was in my sideboard but it has only underperformed for me so far.
Of course every deck has weakspots. Ours are the following: 1: Instant speed response killing our tokens when we try to go off 2: Forced discard on our Creativities 3: Going off basicly reveals our whole deck to our opponent because we reveal the top card of our library untill we hit our two cheat targets That said, i had a blast trying this deck out so far!

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Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 3 Mythic Rares

26 - 4 Rares

15 - 8 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.13
Tokens Faerie Rogue 1/1 B, Spirit 1/1 W
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