Ok, so this is a deck i put up around the ramp-up mechanic and with the objective of drawing [Door to Nothingness] and quickly ending the game. If that fails, i also have a backup plan with a few strong creatures do deal some nice damage. Need opinions as i think it's still in a very early stage.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Modern legal.

Rarity (main - side)

33 - 0 Rares

8 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.81
Tokens Morph 2/2 C
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