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Modern Thopter Foundry Primer: Back in Black

Modern* Artifact Combo Competitive Control WU (Azorius)

Serra_Sentinel


Sideboard


All hail the Sword of Combo Kills


Welcome, one and all, to my very favorite pet deck: Thopter Sword. For those of you who don't know, this deck hinges on getting incremental advantage out of the pseudo infinite combo between Sword of the Meek + Thopter Foundry . Now, let's get down and dirty with it...
I'm personally biased toward draw-go control style decks, and this combo lets me do whatever I want with the excess mana I have at the end of the opponent's turn. I chose Azorious colors, originally, because they are honestly the best control options out there, giving you access to the best of sideboard cards and very efficient removal with a downside that will only matter marginally in the early stages of the game. However, cards like Esper Charm and Thoughtseize are too juicy in a combo/control deck to pass up.
Here we have it, the bread and butter of the deck, our control options...
Mana Leak: A great counter early, but gets kinda bad the later we go, only a three of, may actually go down in number.
Remand: Only the most salt making of tempo cards. Give them back their toy, draw a card, sounds like a lot of fun...for you.
Path to Exile: What White is all about, getting rid of things, like, rid, as in never to return...ever.
Cryptic Command: Awwwww, baby! Look at all the options, I could just put your lands back in your hands and counter your things and tap your attackers, and draw cards. Precisely all the cards.
Supreme Verdict: There's no way your creatures are getting out from under this, barring a Boros Charm, but, hey, who even runs those using that mode anyway?
Esper Charm: This card is perfect, in the absolute form. End of the opponent's turn, Divination, Upkeep Mind Rot and main deck Disenchant all rolled into one sweet card.
Inquisition of Kozilek + Thoughtseize : They serve the same purpose, rip apart the opponent's hand, or at least remove their removal and/or threats.
Serum Visions: While not technically card advantage, it is selection, which is, more or less, also what we want to see in a control deck.
Esper Charm: See above.
This deck is very much a work in progress, and I am thanking Worth so hard right now for giving me my murder Sword for the combo back. Any comments, suggestions, and criticisms are welcome, cheers!

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Revision 9 See all

(8 years ago)

-1 Academy Ruins main
Top Ranked
  • Achieved #14 position overall 9 years ago
Date added 9 years
Last updated 7 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 7 Mythic Rares

24 - 2 Rares

20 - 0 Uncommons

3 - 6 Commons

Cards 60
Avg. CMC 1.97
Tokens Thopter 1/1 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders Modern Stuff, Fun Modern, 5. Inspirations, decks to build, Primer, Cool Decks, Decks to make, Modern, Ideas to show Ryan, Scott, thropters
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