Mono Brogues

Modern Boza

SCORE: 74 | 52 COMMENTS | 9919 VIEWS | IN 40 FOLDERS


Easterfields says... #1

Hi Boza,

I think you have something quite special here and I'd like to make a variation. I see the most recent comments/replies were from fall of last year so I'm curious if you've considered or made any updates with Aether Revolt being released? It seems like Fatal Push would do nicely in this deck but I have always been a proponent of Victim of Night also (how often to you see vampire/werewolf/zombie decks in tournament play lately?). What about replacing Noggin Whack with Collective Brutality. Essentially they both cost the same and while Noggin Whack does allow a 2 card discard, they will be the 2 worst cards in the opponent's hand. Collective Brutality would let you get rid of their best instant or sorcery, AND you can also kill one of their 2 toughness creatures AND give them a Drain Life for 2 basically. Curious on your thoughts. Also, I'm curious why no one plays Dash Hope these days? Everyone looks at it being too defensive for aggro black decks but I actually look at it as a black lightning axe to the opponent. Any time you make them make a choice in which they will hate both outcomes (for cheap cost) is a win in my book.

April 3, 2017 6:08 p.m.

Boza says... #2

I have not updated the deck since last year, there are so few rogue cards that have come out, that an update has not been needed. Not to mention I do not have the deck anymore...

Fatal push is a nice removal, but the deck does not care about removal. You will notice I am playing a grand total of 2 dismember more out of a lack of idea what to put at that spot. You want evasion rather than removal.

Noggin Whack is by far the best spell in the deck. It is always good when the opponent has 3 or less cards. It is supplemented by 6 other cheaper discard spells and the lord to get you to that spot. Collective brutality is a bit of card disadvantage in this deck, which is bad in a deck that already plays from a card disadvantage standpoint (1/1s for 1 with fear are not the best after turn 1)

Dash Hopes is just bad, because it allows the opponent the choice and it is never a good idea to play it. It is rarely the case where both choices are bad for the opponent.

Try anything you like in the place of 2 Dismember and 1 of the 1 mana discard spells. These are the flex slots in the deck.

April 4, 2017 2:57 a.m.

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