the name

my friends and I were playing a game and one of them was about to win on his next turn. I managed to pull off a combo and win. So in his disbelieving and simulated anger, he said my deck was only made out of douche, therefore it was a mono-douche.dek

foreward:

this deck is a combo deck, a combo deck with multiple paths to victory. its also has elements of aggro. It does well in commander duels but its shines in multiplayer.

The general:

compared to the other jund general i feel like prossh is the best one. He is a sac outlet and can create tokens as an enter the battlefield effect. he lends himself better to combos than kresh or the sekkuar.

strategy:

early game is mostly ramping and removing things that might hinder your combos/aggro strategies

mid game is trying to set up a combo while other players are fighting among themselves or when faced with alot of blue players in multiplayer and duel, you try to make them waste ressources like counters or removal spells.

late game is setting of the combos or aggro strategy and either taking everyone down at the same time or taking out threatning players first( aka blue players)

combos:

Food Chain + Prossh, Skyraider of Kher = infinite tokens + Purphoros, God of the Forge for infinte damage

any creature+ Hatred : kills one person, better used in duel commander or to kill the other last person standing<

prossh, skyraider of kher + xenagos, gods of the revels = insta kill someone

Beastmaster Ascension + Prossh, Skyraider of Kher = insta kill someone

Prossh,Skyraider of Kher or Avenger of Zendikar + Craterhoof Behemoth = why, hello there

cards that haven't pulled their weight:

Jarad's Orders : its nice to tutor but I usually have either better plays or better tutors

Mikaeus, the Unhallowed : hes nice with Woodfall Primus but doesn't really add anything else to the deck

Domri Rade : hes really needs a deck with more creatures and mine seems to be too low to be able to use him effectively

Chainer's Edict : socery speed nuff said

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Casual

92% Competitive

Date added 10 years
Last updated 5 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

47 - 0 Rares

22 - 0 Uncommons

17 - 0 Commons

Cards 97
Avg. CMC 2.29
Tokens Beast 3/3 G, Goblin 1/1 R, Kobolds of Kher Keep 0/1 R
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