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Mono Green Mid-Game

Casual* Mono-Green

Dedzombie


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Plenty of mana-ramp to get your way up to the large creatures. Deathtouch to hold back opponents until you have enough mana to drop your strongest creatures. Between Overwhelming Stampede and The already large amount of trample the deck has to offer, by turn 6 is is possible to heave multiple 6/6+ creatures attacking before the even have a slight wall to depend themselves with.

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Date added 11 years
Last updated 11 years
Legality

This deck is Casual legal.

Rarity (main - side)

5 - 0 Mythic Rares

11 - 6 Rares

4 - 0 Uncommons

20 - 3 Commons

Cards 60
Avg. CMC 3.08
Tokens Beast 3/3 G, Copy Clone, Wurm 6/6 G
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