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Here's a run down on each card in the deck and it's purpose. Greenwheel Liberated is the main reason I built this deck, and it's also just a powerful creature. Hidden Herbalists can chain off with most of the deck. Narnam Renegade is, at worst, a 1/2 with deathtouch and even then that's solid. Duskwatch Recruiter is for when we draw into nothing, giving us something to do on board that's productive. Maulfist Revolutionary is powerful in that it's a 3/3 with trample and it pumps up almost all of our creatures. Ridgescale Tusker is the best finisher I could find in green, and it does it's job just fine. Nature's Way is pretty much a kill spell 90% of the time, and it gives our creatures useful abilities. Lifecrafter's Bestiary is card advantage. Renegade Map and Implement of Ferocity are to trigger revolt. Blossoming Defense is to get in extra damage and protect our creatures from spot removal.Arborback Stomper is pretty good at attacking and helps us not to have to stay on defense with life gain. Suggestions are appreciated!

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Date added 7 years
Last updated 7 years
Exclude colors UBR
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 1 Mythic Rares

8 - 3 Rares

23 - 1 Uncommons

11 - 10 Commons

Cards 60
Avg. CMC 2.08
Folders Green
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