TLDR: Mono-Red Whale's End, but with better reanimation targets.
This is, in essence, a non-cycling
Living End
build. The deck contains
Hollow One
and
Ilharg, the Raze-Boar
as early game support and a back-up win-con, respectively. In addition, the deck technically can hard-cast the various Eldrazi, which, while useful in specific situations, is not really relevant in most games. These factors allow the deck to be more resilient and less all-in than some more popular graveyard based decks, such as Dredge.
The deck really needs enchantment hate, mostly to deal with
Leyline of the Void
and
Rest in Peace
, so splashing white for
Wear / Tear
and
Nahiri, the Harbinger
was necessary. One could instead splash green to use cards such as
Destructive Revelry
or
Cindervines
; however, I picked white because of access to
Path to Exile
as well as Wear / Tear and Nahiri both having the ability to effectively play around
Chalice of the Void
due to their converted mana costs of 3 and 4, respectively.
As always, suggestions in the comments below are appreciated, and if you liked the deck, I would love if you upvoted it, because I have built this deck in paper, and I will delve into good/bad matchups for the deck from my experience if there's enough interest here.
The introduction of
Finale of Promise
and
Dreadhorde Arcanist
in War of the Spark could mean that we see many more red-based
Living End
decks in the future, as these decks can provide unmatched consistency compared to other Living End builds and red allows Living End to accelerate its game plan to become a promisingly competent Modern deck.
Because
Living End
is my favorite Modern archetype, as you may have guessed due to the abundance of such decks on my account, I am extremely excited to see the wide variety of ways the card can now be played, allowing for its increased use due to the archetype's potency and unpredictability.