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Enchantment (4)


The first deck that I built in Magic: The Gathering was a 60-card casual White Knight deck. To my surprise, my friends told me that it was Modern-playable, but I doubted its success. 1 year later, I'm here returning to my roots in an attempt to take advantage of new cards (For example, Fiendslayer Paladin ) so that I may make my first competitive Modern deck!

The Knights Themselves: The most important card (and my favorite MtG card ever) is Knight Exemplar . I'm running a play-set of her for obvious reasons, as giving my Knights +1/+1 and indestructibility is crucial in dishing out fast damage. Of course, cards like Mutilate still cause major problems, so there's some tinkering I will have to do to make my knights fully invincible.

Some more obvious choices are Student of Warfare and Hero of Bladehold . Student of Warfare makes for an amazing one-drop beater, and makes it possible to run a one-creature-only hand if I must, especially since I can usually buff her to a 3/3 first striker turn 2. As for Hero of Bladehold , battle cry always helps, and churning out 2 1/1's every turn makes for more damage and blockers if I need them. Too bad they aren't knight tokens...

Kinsbaile Cavalier is a card that I have a love-hate relationship with. It's an amazing Lord for knights, but I don't like the mana cost. Still, it beats Silverblade Paladin , which was my previous choice.

Now for the newest additions to my deck. Mirran Crusader is... well godly. A 2/2 double striker with protection from black and green is amazing, especially given black decks kill my best knights all the time. When I pair it with Angelic Destiny or Elspeth, Knight-Errant 's +1 ability, it wins games.

You've probably noticed that I'm running Fiendslayer Paladin as well. I used to run a play-set of Knight of Meadowgrain , but I've decided to up the ante for a major reason. Red-burn spells and black-kill spells are the major two causes of death to my knights. With Mirran Crusader and Fiendslayer Paladin having protection from the major kill spells that I hate (cough cough Doom Blade ) my deck preforms better. Plus, life link and double-strike is awesome.

To wrap things up creature-related, we have Leonin Skyhunter and Knight of the White Orchid . To be honest, Leonin Skyhunter is there for the flying, which I need a lot. Knight of the White Orchid is a decent Turn-2 fighter, but bringing out Plains from my deck just makes things run smoothly.

Other Spells: Starting with Instant-spells, we have Brave the Elements . Though it protects my knights from spot removal like Doom Blade and Dreadbore , it doesn't stop Mutilate , which is something I need to find a way around. As for Path to Exile , well a turn-one exiling spell is always good. Not to mention I could combo it with Knight of the White Orchid to force a second land out of my deck.

When it comes to enchantments, Honor of the Pure is an obvious must-have. It helps with an early-game Mutilate , and helps bring out damage. Angelic Destiny is usable with most of my knights (I don't like swinging with Knight Exemplar ), especially with Mirran Crusader . Being able to swing for 12 on turn 4 is always nice.

Elspeth, Knight-Errant makes a cameo in the deck, especially with her second +1 ability. Chances are I won't be able to use her -8, but if I do, the game will end in my favor.

Sideboard: This is where I need help. I'm not good with sideboards, so I will take any and all suggestions!

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Revision 13 See all

(5 years ago)

+4 Benalish Marshal main
-2 Elspeth, Knight-Errant main
-2 Hero of Bladehold main
Top Ranked
  • Achieved #44 position overall 11 years ago
Date added 11 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

20 - 0 Rares

16 - 0 Uncommons

Cards 60
Avg. CMC 2.10
Tokens Knight 2/2 W w/ Vigilance
Folders Found, White shit, Mono Whites, Modern Decks, Inspiration, Cool Decks, try out, Modern Knights, token decks, Knights
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