Alpha Authority on Terror of Kruin Pass Flip is always fun.
I feel Huntmaster of the Fells Flip doesn't play well with other WW. He likes to flip a lot the rest don't (GREAT card just not with the trible ideal).
You could do with out the Rancor . Full Moon's Rise would be much better. Save your board from board wipes.
For the life of me I cant see why you have Increasing Vengeance .
Kessig Wolf Run are nice.
I would max out both Wolfbitten Captive Flip and Reckless Waif Flip when you can. You really want the T1 play to punish slower decks.
Plummet is nice w/out a Daybreak Ranger Flip in the deck.
Stomping Ground would be nice as well.
Sorry, it's late for me when i wrote this. Hope it was of some help. GL HF
March 30, 2013 3:18 a.m.
ShadowLand says... #3
I play this as aggro as possible. Which is where I am trying to get it. Increasing Vengeance is played for the miracle cost, nothing more. It turns a 4/4 flipped were wolf into a 10/10 real fast for a turn. I have a Stomping Ground I played in here for awhile, but it just seemed that if I shocked myself to use it, I always ended up needing the life later in longer games. Plummet is in my sideboard, don't need it unless I am playing flying. And as much as I hate to admit it, I have found on several occasions that Huntmaster of the Fells Flip has not been the card I needed. Good advice. I am trying to get this to play fast and vicious.
March 30, 2013 8:59 a.m.
ShadowLand says... #4
Or, I am sorry, Increasing Vengeance I put in there to cast a double of a Revenge of the Hunted , Searing Spear or Electrickery . It has worked well a couple of times.
March 30, 2013 10:28 a.m.
ShadowLand says... #5
also, didn't realize I was running 62 cards until just now either. Time for some drop and re-work. I don't really ever use the Wolfir Silverheart as by the time I have that much mana I have usually already won or lost the game. So those are probably going to leave in leu of something else.
Any other suggestions?
April 6, 2013 11:59 a.m.
Ok first off I'm posting on a new "thread" to test my own name change lol and because I like werewolf decks. I personally run Ghor-Clan Rampager in my deck for his Bloodrush only as it's a nice pump with no spell required. I'd also dump one Captive for another Waif. I ended up just swapping some older cards into mine since it never could see FNM play at my LGS though I could run it in my store's tourney. Check out Team Jacob's Wolfpack for some ideas. I'd also highly suggest Kessig Wolf Run and of course Stomping Ground s if you can manage. I also saw a guy run Increasing Savagery with success in his werewolf deck at my stores tourney today. Also why no Full Moon's Rise ?
May 2, 2013 4:46 a.m.
The Doctor says... #7
Honestly, you'd be better off doing JUND with this. The best deck I've seen doing this is : Team Pavlov
May 3, 2013 4:40 a.m.
ShadowLand says... #8
@ DukeNicky I used to run Increasing Savagery with this, as well Full Moon's Rise , but it wasn't as hard hitting as I would've liked. Kessig Wolf Run I had no luck getting hold of, and I found that running the Stomping Ground was losing me games that I didn't get a fast start. Also, I ran Ghor-Clan Rampager twice and it did great with them. But I got an offer for them I couldn't pass up, so I traded them off.
This is going to get re-tooled once more before rotation, and then I am tucking the cards away for a future EDH deck. So any suggestions you have as far as making it BANT or just harder hitting Gruul Werewolves, I would love to hear them for sure!
I will check out that BANT deck Shabobi
May 3, 2013 5:41 a.m.
ShadowLand says... #10
Once again, super tired, my brain said JUND and my hand wrote BANT, I'm a tard when I'm tired Shabobi
May 7, 2013 1:59 a.m.
ShadowLand says... #12
It looks like the guy has a great setup, but those are some pretty pricey cards and I'm not sure I want to spend that kind of time and money finding the cards to make that setup possible right before a rotation.
I do like the style he chose to go tho, and I would love to run something that simple and straightforward Shabobi, so I may tweak it, add some black and some Wolfir Avenger (I did like his ideas on that card for sure) and try to pump it up a bit.
May 8, 2013 1:04 a.m.
ExuroAzazel says... #13
I've commented before, but it bears repeating if you want to play werewolves and win consistently the deck needs to be tighter, it's too jumbled, I play both free and paid fnm's and consistently go 6-0 or 5-1 and my deck is just a tighter version of this
May 12, 2013 6:56 p.m.
ShadowLand says... #14
Its been decommissioned, I really liked it, but I am tired of tweaking it and want to move on to new things ExuroAzazel
ShadowLand says... #1
Yep, that's the conclusion I came to. I haven't looked into Skullcrack yet though, I will look into it
March 18, 2013 11:57 a.m.