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A Brief Description big green creatures, mana ramp, card draw. i try to have fun and sit back looking innocent mana ramping and mass card drawing then i play big fatties and my commander. in a 4 player game he can easily be a 25/25.

Some combos, synergies, and win conditions:

Predatory Focus, Triumph of the Hordes, Bellowing Tanglewurm, Akroma's Memorial, Nacatl War-Pride, Void Winnower, Stonehoof Chieftain, and Siege Behemoth are all my wincons with my commander. Overwhelming Stampede, Praetor's Counsel, and Genesis Wave are all my win more win cons.


With Traverse the Outlands, paired up with my Multani, Maro-Sorcerer In a 4 player game is absurd. you can easily get all the forest in the deck out onto the battlefield. Works with Realm Seekers too.


All creatures like Artisan of Kozilek or other big power creatures like my cmdr, work great with Return of the Wildspeaker. Return of the Wildspeaker with my CMDR Multani, Maro-Sorcerer or Realm Seekers can get you 20 or more cards easily.


Because Genesis Wave doesn't get exiled when its put into the graveyard or shuffled back into your library (design flaw by WOTC) I can use my Praetor's Counsel to do it again or Greenwarden of Murasa could just be put into play from Genesis Wave getting your wave back with a possible 7 or more untapped lands from the wave so just do it again. The same is true with Selvala's Stampede


Whisperwood Elemental is board wipe recovery method. Use Soul of New Phyrexia'S ability to stop a boardwipe that sends you to the stone age.

Also, Soul of New Phyrexia with Nevinyrral's Disk is a repeatable one sided board wipe.


Two cool combos, for defense mostly, Are; Soul of New Phyrexia + Elderscale Wurm or even better Soul of New Phyrexia + Platinum Emperion. Of course you need tons of mana for this, but when the deck has potential to generate 30+ mana many ways. It's not to hard to pull off


Lastly Hall of the Bandit Lord can surprise hit someone with my commander if they leave them selves open. Most veteran players see this coming but even good players forget its out there.Akroma's Memorial is another haste giver but with evaision.

A good Genesis Wave that lands you a bunch a creatures and Akroma's Memorial will in most cases win you the game on the spot.


Alot of the time I win with this deck, I do it in an explosive fashion. By ramping really hard and getting the mana doublers out like Regal Behemoth and or Zendikar Resurgent drawing huge amounts of cards with cards like Rishkar's Expertise or garruk til I get Genesis Wave. Then cast Genesis Wave for an absurd amount of mana, getting like 20 things and Akroma's Memorial. and then casting some finisher like triumph of the hoards or Overwhelming Stampede to win with combat damage or infect.



Suggestions

Updates Add

OUT: Elemental Bond, this card is very good here so it may find it's way back in but as for now, there's better stuff.

IN: Garruk's Uprising, this is a much better fit for this deck because it grants trample to the team. Better than Elemental Bond, because going from power 3 to power 4 power, changes pretty much nothing.

Comments View Archive

96% Casual

Competitive

Revision 57 See all

(2 years ago)

+1 Unnatural Growth maybe
Top Ranked
Date added 9 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

39 - 0 Rares

22 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.56
Tokens Beast 3/3 G, Copy Clone, Elephant 3-3 G, Manifest 2/2 C, The Monarch
Folders Amazon EDH, stuff, Deck ideas, Shit I Like, Interesting Deck Ideas, Fun EDH, Commander, decks to check (out), EDH, Deck Adoption
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