No Counter Zone
•The cornerstone of our combo quartet, Melira, Sylvok Outcast dazzles us with her peculiarly unique counter magic. While in play she drops the ban hammer on -1/-1 counters being placed on any of our creatures. For anything bearing the Persist keyword ability, this essentially equates to sipping from the font of immortality. Nothing short of exile will permanently remove them now. If only there were some way to guarantee that never happens...
•Glen Elendra Archmage boasts some counter magic of her own. For just one , we may sacrifice her at Instant speed to counter any non-creature spell, after which she’ll immediately return to play. Take a moment to let that sink in. Nothing short of exile or the odd prison spell is a threat to our Persist creatures—and we have an everlasting one mana counterspell at our disposal to thwart any of those. Likewise, if they try to attack the source, they’ll find removing the fountainhead easier said than done.
•Kitchen Finks’ ETB trigger can help us recuperate any damage we may have absorbed early on, while we were busy assembling our combo quartet. Have them attack or block indiscriminately, secure in the knowledge that sooner or later these ouphes will bite the dust...only to immediately reenter play and gift us a boon of 2 life points.
A Fair Question Show
If you’re asking ‘Why bother running
Kitchen Finks without some type of
sac outlet?’, well that’s a reasonable question with a twofold answer.
First, that’s a well known interaction and I didn’t just want to build that deck.
Second, if they block a creature with toughness 3 or less, that creature will be destroyed and have a positive impact on the boardstate—a net gain. If the Finks fall in combat, say by blocking a creature with power 2 or greater, then the persist loop triggers. We get our blocker back immediately along with 2 bonus life points. No matter what happens it’s a net gain.
•
Woodfall Primus has a nasty ETB trigger, enough hutzpah to forcibly demand a blocker, and will likely push damage through anyway. This big boy is our finisher. With the
endless Persist loop in effect,
Woodfall Primus will chew through the opponent’s defensive line and wreak vengeance and retribution should anything actually take him down.
The opponent will find themselves caught between a rock and a hard place; to destroy Woodfall Primus will be to shoot themselves in the foot, while losing blocker after blocker (or simply letting the damage go through unchecked) isn’t a viable strategy either.