Sideboard


Maybeboard


I was interested in the flexibility Muldrotha provides for deck building since you don't have to worry about your stuff getting blown up as bad so I started the deck as more of a value-based build and have shifted it towards getting that value off of lands. Seeing the tools at my disposal, I ended up going into a land-based control build with the idea of ramping up and getting Landfall value while reducing how many lands my opponents even have on board. Please note, this started as a budget build but I've gradually added value in random cards to it over the last couple months so price is a little all over the place.

There is a lot going on in the deck and a number of neat little synergies based around lands being played. It's a pretty grindy permanent-based deck that pretty much just tries to get advantage and constantly put opponents at a mana disadvantage.

There may be a couple of cards left in the main board that aren't doing as much any more since taking other cards out, but I still need to playtest it more with my playgroup and see how impactful the edits have been.

The sideboard consists of cards that I own that were set aside to be tested in the deck. The maybeboard is kind of all over the place with a bunch of cards that I want to test in the deck.

Any suggestions and feedback would be greatly appreciated!

Suggestions

Updates Add

Comments

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

49 - 5 Rares

14 - 1 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.60
Tokens Beast 3/3 G, Beast 4/4 G, City's Blessing, Clue, Elemental 2/2 G, Elemental 5/3 G, Marit Lage, Plant 0/1 G, Saproling 1/1 G, Wurm 5/5 G, Zombie 2/2 B
Folders Personal Brews
Votes
Ignored suggestions
Shared with
Views