Astral Slide and Lightning Rift seem insane. Astral Slide in particular seems like it can interact with the board in an unlimited number of ways in a multiplayer creature-based meta, which my meta is.

There are many possible paths for where to go after the package of white spells, but I like the addition of red for Lightning Rift and for several cyclers.

I included several one-ofs because I am interested in testing them out. I am looking for advice on how to make the deck powerful and fun, without breaking the budget.

Cards that didn't make the cut:

Akroma, Angel of Fury: Seems like a card that will get the ire of the table as being a "combo" with Astral Slide, and the pro-white makes it useless with Astral Slide once it's flipped.

Restoration Angel: Too expensive :/

Fluctuator: A complete nonbo with cards like Secluded Steppe, and I'd rather not take those cards out. I know that this deck's mana requirements are quite intensive, but I think I'd prefer cards like Thran Dynamo if I decided to swap out stuff for ramp spells.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Rares

27 - 0 Uncommons

11 - 0 Commons

Cards 59
Avg. CMC 3.80
Tokens Angel 4/4 W, Kithkin Soldier 1/1 W, Morph 2/2 C, Phyrexian Golem 3/3 C, Soldier 1/1 W, Spirit 1/1 W
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